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Phase 3: Munar Ascent & Kerbin Return
Kerbal Space Program

Phase 3: Munar Ascent & Kerbin Return

Complete your Mun mission by achieving Munar orbit with sufficient delta-V, then burn for Kerbin return. Ensure a safe re-entry and recover your Kerbal.

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Complete your Mun mission by achieving Munar orbit with sufficient delta-V, then burn for Kerbin return. Ensure a safe re-entry and recover your Kerbal.

After planting your flag and gathering science, it's time to return. Your lander's ascent stage needs enough ΔV (around 580 m/s) to achieve Munar orbit. Launch vertically, then pitch over slightly to gain horizontal velocity. Once in a stable Munar orbit, plan a prograde burn to escape the Mun's sphere of influence and intersect Kerbin's atmosphere.

Phase 3: Munar Ascent & Kerbin Return - Kerbal Space Program screenshot
Phase 3: Munar Ascent & Kerbin Return

Aim for a Kerbin periapsis of 30-40km for a safe re-entry. Deploy parachutes once in the lower atmosphere. Ensure your command pod has a heat shield. Recover your Kerbal and vessel for maximum rewards!

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