Struggling with Chapter 11 'Mutual Enemies' in Fire Emblem Fates: Revelation? Get a step-by-step walkthrough, enemy tips, and recruit strategies to conquer this challenging map.
Alright, let's dive into Chapter 11, 'Mutual Enemies.' This map can be a bit tricky with its traps and the rush to recruit new allies, but don't worry, we'll get through it together!
Walkthrough
- 1Objective: Rout the enemy in the Forest in Mokushu.
- 2Recruiting Allies: Your top priority is to get to Saizo ASAP. Pair up your Avatar with Subaki if you have him, and make a beeline for Saizo. Orochi will join automatically when you talk to Saizo with your Avatar. Reina will also join automatically with Saizo. If you're playing on Hard or Lunatic, Reina can get into trouble quickly due to her aggressive AI, so speed is key to ensuring you recruit everyone before she's overwhelmed.
- 3Dealing with Traps: The map is littered with traps, specifically stake traps, that appear once you step on them. These deal damage every turn you remain on them, which can add up fast. While there are Dragon Veins that can disable them, they reactivate if you cross the area again. Honestly, you might want to focus on clearing the map quickly rather than messing with the Dragon Veins, especially with the number of Ninjas around.
- 4Enemy Threats: Be prepared for Ninjas! They're everywhere, and their Shurikens can debuff your units and deal damage from both melee and range. This is where Takumi really shines. His Fujin Yumi and innate critical hit rate make him excellent at taking down Ninjas, especially when other units might struggle to hit them.
- 5Chests: There are a couple of chests on the map. If you want their loot, you can send units like Kaze or Saizo to ferry them over.
- 6Boss Fight: The chapter culminates in a fight against Kotaro, a Master Ninja. He's tough to hit for most of your units and can double-attack many of them. Again, Takumi is your best bet for dealing significant damage. You can also gang up on him with multiple units to whittle down his health. Remember, Shurikens can hit from melee or range, so expect a counterattack no matter your approach. Kotaro also has some interesting dialogue if he fights Saizo.
Tips
- Prioritize reaching Saizo with your Avatar to recruit him, Orochi, and Reina. Don't let Reina get too far ahead or she might fall.
- Takumi is your best friend on this map, especially against the numerous Ninjas and the boss.
- Consider if the chests are worth the detour, or if you should focus on speed and survival.
- Be mindful of the traps; they can drain your HP quickly if you're not careful.
- After the chapter, Kagero will join your team, giving you a total of three Ninjas. Appreciate the power of this class!
New Allies:
- Saizo (Ninja) - Recruit by talking to him using your Avatar.
- Orochi (Diviner) - Joins automatically with Saizo.
- Reina (Kinshi Knight) - Joins automatically with Saizo.
- Kagero (Ninja) - Joins automatically at the end of the chapter.
Enemies:
- Diviner
- Archer
- Oni Savage
- Samurai
- Shrine Maiden
- Spear Fighter
- Ninja
- Master Ninja
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