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Master of Arms
Fire Emblem Fates: Revelation

Master of Arms

Learn about the Master of Arms class in Fire Emblem Fates: Revelation! Explore its stats, weapon proficiencies, unique skills like Seal Strength and Life or Death, and strategic uses.

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Learn about the Master of Arms class in Fire Emblem Fates: Revelation! Explore its stats, weapon proficiencies, unique skills like Seal Strength and Life or Death, and strategic uses.

Alright, let's talk about the Master of Arms in Fire Emblem Fates: Revelation. This Hoshidan class is a real jack-of-all-trades, able to swing katanas, naginatas, and clubs. Think of them as your versatile frontline fighter who can adapt to pretty much any situation.

Here's a look at their stat growths:

StatGrowth Rate
Health20%
Strength15%
Magic0%
Skill10%
Speed10%
Luck10%
Defense10%
Resistance0%

As you can see, they're built to be pretty durable with a decent HP growth, and they've got a solid Strength growth to back it up. The other stats are a bit more modest, but that's where their weapon versatility really shines.

Speaking of weapons, they've got you covered:

Weapons
Katana/Swords, Naginata/Lances, Clubs/Axes

This wide range means you'll rarely be at a disadvantage weapon-triangle-wise, unless you're up against a Beaststone user. They can switch it up to exploit enemy weaknesses or just bring the right tool for the job.

Now, let's get to the cool skills:

SkillEffect
Seal StrengthAfter battle, the enemy’s strength is dropped by -6 points
Life or DeathIn battle, the user’s damage output is increased by +10 points, and damage taken is increased by +10 points

Seal Strength is fantastic for debuffing enemies. It drops their Strength by a solid 6 points, and since they only recover 1 point per turn, that debuff sticks around for a while. If you have multiple units with different Seal skills, they stack, making your army much easier to manage. You can even build a dedicated 'sealbot' character focusing on this class to cripple enemy stats across the board.

Life or Death is a high-risk, high-reward skill. You get a straight +10 damage output, which is huge and can really make a difference in tough fights. The catch? You also take +10 damage. This skill can turn a Master of Arms into a potent glass cannon. If you're feeling brave and have a good handle on enemy positioning and damage output, this can be incredibly effective for quickly taking down foes. It's especially interesting if you can combine it with the Merchant class's Spendthrift skill, which also boosts damage but can mitigate the extra damage taken. Imagine stacking those bonuses!

A quick note on Seal skills in general: they reduce enemy stats by 6 points, and enemies recover 1 point per turn. So, it takes 6 turns for them to fully recover. Remember, debuffs on different stats stack, but you can't stack multiple Seal Strength debuffs on the same enemy.

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