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Part 8
Etrian Odyssey

Part 8

Navigate Fenrir's lair in Etrian Odyssey HD, defeat the Skoll FOEs and the powerful Fenrir boss, and discover the Geomagnetic Field for the first time.

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Navigate Fenrir's lair in Etrian Odyssey HD, defeat the Skoll FOEs and the powerful Fenrir boss, and discover the Geomagnetic Field for the first time.

Walkthrough
  1. 1
    Head South and central, following the convoluted path to a clearing with a "Chop" Item Point.
  2. 2
    Go South and East, then follow the long path East until you reach a wall. Follow the path North and West.
  3. 3
    When the path turns South, take the first door West to find a "Chop" Item Point.
  4. 4
    Return to the main path and go South. Take the next door West to find a "Mine" Item Point.
  5. 5
    Go back through the door and continue South through another door to reach a clearing.
  6. 6
    Go to the SE of this clearing to find a chest containing a Blaze Oil.
  7. 7
    Head to the SW to find a door.
  8. 8
    Head all the way North. Check the wall to the West to find a Warp to an earlier area.
  9. 9
    From the last door, head West and take the door to the North. You will enter Fenrir's lair.
  10. 10
    Defeat the two Skoll FOEs to the West and East. Skolls are stronger Wolves with more HP and higher damage.
  11. 11
    Go North from the entrance and defeat the third Skoll. Avoid the Black FOE, Fenrir.
  12. 12
    After eliminating the 3 Skolls, prepare for Fenrir. Pull Fenrir South and into a cranny by walking within a square of him so he chases you.
  13. 13
    Defeat Fenrir. He has 1400 HP. Use Boosts for heavy damage at the start. Use high-damaging attacks, have your Protector use Provoke/Parry or F. Guard/B. Guard, and use Salve. Aim to be around level 16-17.
  14. 14
    After the fight, all remaining Skolls disappear. Do NOT Warp Wire back to town.
  15. 15
    Go down to the 6th floor and head towards the shining Star on your map.
  16. 16
    The Ronin and Hexer will explain the Geomagnetic Field. Use it to save and/or port back to town.
  17. 17
    Report your success at Radha Hall for a 2000en reward. Four new quests will open up.
  18. 18
    You are now ready to tackle the 6th floor.
Tips
  • Frequent 3 Roller 1 Clawfly encounters in the clearing before the Blaze Oil chest can be draining. Try to hold off returning to town if possible.
  • Ensure your Boost points are full before fighting Fenrir.
  • If you are having trouble with Fenrir, consider grinding for experience on B5F.
  • Sell all your drops to purchase the best gear before the boss fight.
  • After finishing the 1st Stratum, you can return to B1F for extra treasure (see Side Quests section [SQ01]).
  • For the 2nd Stratum, B6F:
  • Sleepgels can inflict sleep.
  • Venomgels can inflict poison on a single target or the entire party.
  • Waspiors and Spiders can inflict poison on a single target.
  • Sloths hit hard, especially with Shred.
  • Moa (FOE) has 900 HP and uses Rush, hitting the entire party for around 60 damage. Recommended level 20+. Salve is almost a must.
  • Cutter (FOE) has less HP than Moa but hits harder. Uses Roar to terrify. Poison is effective.
  • When planting the seed on B6F, be prepared for 4 consecutive encounters: 2 Waspiors, then 2 more Waspiors, then a Sleepgel with 2 Waspiors, and finally a Sloth with 2 Waspiors.
  • Starseeds needed for a quest can be found at a "Chop" Item Point on B6F.
  • A chest containing a Down Staff is located on B6F, guarded by a Moa FOE.
  • A "Take" Item Point is located on B6F.
  • 2000en
  • 4 new quests

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