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Recap of Buffs, Debuffs, Ailments and Binds Skills
Etrian Odyssey V: Beyond the Myth

Recap of Buffs, Debuffs, Ailments and Binds Skills

Recap of Buffs, Debuffs, Ailments, and Binds skills in Etrian Odyssey V: Beyond the Myth, detailing their effects, TP costs, and availability.

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Recap of Buffs, Debuffs, Ailments, and Binds skills in Etrian Odyssey V: Beyond the Myth, detailing their effects, TP costs, and availability.

Buffs

Physical ATK

  • Overexertion (Pugilist): Increases physical ATK by 100% for 4 turns, but the selected ally consumes 50% of their current HP per action. HP consumption applies once per skill use, even for multi-hit skills. HP-consuming skills like Devil Fist add to the percentage. Costs 5 TP.
  • High Ground (Masurao): Increases physical ATK by 40% for 6 turns. Affects the user's row. Costs 13 TP.
  • Ruinous Prayer (Shaman): Increases ATK by 35% for 6 turns. Affects all allies. Costs 22 TP.
  • Bravant: Increases ATK by 40% for 6 turns. Available in the 2nd Stratum.
  • Weapon Mastery (Various Classes): Passive skill that increases damage output by 15%.
  • Phys ATK Up (Pugilist): Passive skill that increases physical ATK by 15%.

Elemental ATK

  • Amplifier (Warlock): Increases elemental ATK by 45% for 6 turns. Affects one party's row. Costs 13 TP.
  • Quick-Chant (Warlock): Passive skill that allows instant casting of Chant skills but increases their TP cost by 5. Cannot be turned off.
  • Focus Chant (Warlock): Charge skill that multiplies the next turn's elemental damage by 2.25, but the spell can only target one enemy. Costs 15 TP.

Physical DEF

  • Defense Form (Dragoon): Increases physical DEF by 34% for 6 turns. Affects all allies. Requires at least one bunker on the field; fails if all bunkers are destroyed. Costs 10 TP.
  • Dragon Roar (Dragoon): Increases DEF by 10% and the chance of being targeted by 45% for 6 turns. Affects one ally. Costs 13 TP.
  • Aegis Prayer (Shaman, Sequoian Bow): Increases DEF by 25% for 6 turns. Affects all allies. The Sequoian Bow weapon is available in the 1st Stratum. Costs 22 TP.

Elemental DEF

  • Soul Candy (Necromancer): Sacrifices a Wraith to increase elemental DEF by 34% for 6 turns. Affects all allies. Costs 15 TP.

Resistance

  • Blaze Prayer (Shaman): Increases fire resistance by 50% for 6 turns and imbues the weapon with fire. Affects all allies. Costs 28 TP.
  • Hail Prayer (Shaman): Increases ice resistance by 50% for 6 turns and imbues the weapon with ice. Affects all allies. Costs 28 TP.
  • Bolt Prayer (Shaman): Increases volt resistance by 50% for 6 turns and imbues the weapon with volt. Affects all allies. Costs 28 TP.

Accuracy

  • Focus Prayer (Shaman): Increases accuracy by 40% for 6 turns. Affects all allies. Costs 15 TP.

Evasion

  • Wind Curtain (Fencer): Guaranteed to repel one attack for three turns, but the buff is dispelled after one use. Can repel attacks that normally cannot be dodged, such as when the targeted ally falls asleep. Affects one party's row. Costs 30 TP.

Decoy

  • Dragon Roar (Dragoon): Increases DEF by 10% and the chance of being targeted by 45% for 6 turns. Affects one ally. Costs 13 TP.

Passives, Charge Skills, and Other Skills without using buff slot

HP Restoration

  • Animal Therapy (Rover): Passive skill that restores HP at the end of the turn, requires a Hawk or Hound on the field. If multiple Rovers have this skill, only the one with the highest level activates it. Restores HP for Hawk and Hound, but not Bunkers or Wraiths.
  • Gospel (Shaman): Passive skill that restores 15 + 7% of target's maximum HP when any Prayer skill is cast on them. Does not activate if the Prayer buff cancels a debuff.
  • Holy Flame (Karouto): Field skill that restores 12 HP for every 3 steps. Only the Shaman with the highest level of this skill activates it if multiple Shamans have it. Available in the 2nd Stratum.
  • Herb Foraging (Botanist): Field skill that restores HP (by 45% of target's maximum HP + 90) and TP (by 5% of target's maximum TP + 15) when gathering at chopping, mining, or taking spots. Activates even during surprise attacks before battle.
  • Herbology (Brouni): Passive skill that increases HP healing output of items by 50%. Does not affect TP healing items.

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