Welcome to Elite Dangerous, Commander! This is a massive space-faring RPG where you pilot your own starship in a vast, procedurally generated galaxy. Think of it as your own personal sandbox in the Milky Way. You can be a trader hauling cargo between systems, a bounty hunter taking down wanted criminals, an explorer charting unknown nebulae, or a miner extracting valuable resources from asteroid belts. The galaxy is yours to conquer, and your journey is defined by the choices you make and the reputation you build.
This guide hub is your starting point for mastering the galaxy. We’ll cover the essentials to get you started, from understanding the game’s complex UI and navigating interstellar space to progressing your combat rank and utilizing community-driven tools. Whether you're aiming to outfit the perfect ship for a specific role, understand the nuances of alien technology, or simply want to know how to efficiently mine for profit, you'll find the knowledge you need here to become a legend among the stars.
REVISION HISTORY
Review the revision history for the Elite Dangerous guide, including updates to walkthroughs, controls, and item descriptions.
- 1v1.0 (Internal): Included Introduction, Controls, Basic Weapon/Item descriptions, Some Basic Tips, In Depth Descriptions, and the first two Campaigns added to the WalkThru.
- 2v2.0 (Public): Added Campaigns 3-6 to the WalkThru and included More Basic Tips.
- 3v3.0 (Public): Updated the E-Mail address.
Contents Overview:
- 1. INTRODUCTION
- 2. CONTROLS
- 3. WEAPON AND ITEM DESCRIPTION
- 4. BASIC GAMEPLAY TIPS
- 5. IN DEPTH DESCRIPTIONS
- 6. GAME WALKTHRU
- 7. NEXT REVISION
- 8. ABOUT THE AUTHOR
- The guide has been progressively updated, starting with core elements and expanding to include more campaigns and detailed information.
- Check the revision history to understand the content available in different versions of the guide.
1. INTRODUCTION
Welcome to Hidden and Dangerous on Dreamcast! This guide covers squad shooter strategy, campaign structure, and performance tips for a fun tactical experience.
Hey there! Welcome to the Dreamcast version of Hidden and Dangerous. This guide is built around the DC version, though it might be pretty similar to the PC one – I'm not sure about any major differences, performance aside.
Think of Hidden and Dangerous as a cool squad shooter that blends action with strategy. What's awesome is how much control you get. You can meticulously pick out every single item for a mission, or if you're not into the nitty-gritty, the game can auto-set things up for you. Personally, I usually let the computer handle the initial setup and then tweak it a bit based on what a specific mission calls for.
The game's broken down into 6 Campaigns, and each one has between 1 and 6 Missions. You'll definitely get your time's worth out of this one. Now, while I really enjoy the game, there are a few hiccups. The performance can be a bit choppy, partly because it's running on the Windows OS. If there's even one explosion or a big firefight on a large map, things can slow to a crawl. Thankfully, these moments aren't too frequent. Remember, you're supposed to be Hidden and Dangerous, right? So, try to avoid those massive shootouts! For the most part, the game runs smoothly enough. The controls might feel a little awkward on the DC controller at first, but you'll get the hang of it. There's an option for a keyboard, but I usually stick with the gamepad. Minor gripes aside, you're in for a lot of tactical fun, even if you just rent it a few times.
A quick note about this guide: everything you read here is my personal take, especially the Mission Guides. There are tons of ways to tackle missions depending on your playstyle. I tend to go for the cleanest approach, so you'll see me using snipers a lot. Just remember, my way isn't the only way – it's just my way. But if you're stuck, maybe my methods will help you out. Honestly, I'm writing this to cut down on emails asking why I put a certain soldier here or there when you do it differently! I'm totally open to contributions, but if it's something minor like, 'I go northeast to the hill instead of southwest to the house!' then it might not be crucial info. However, if you've found a significantly easier way to beat a mission, definitely send it in, and I'll give it a shot.
Also, keep in mind this guide was written on the Medium difficulty. I just started with that as the default and didn't want to restart the whole game to play on Hard. I've played through the entire game about 5 or 6 times already, not counting the individual missions I've replayed to figure out little details. So, I feel like I have a pretty solid grasp of what can happen in any mission and how you might approach it.
Alright, enough preamble. Let's get to the fun part!
2. CONTROLS
Learn the essential controls for Elite Dangerous. Understand pitch, yaw, and roll, and discover how to optimize your ship's handling for combat and navigation.
If your initial reaction to controlling your ship is that you might have just wasted 100 quid (bucks) on the premise you'll never last long enough to turn a profit thereby having a considerably poor gaming experience at the hands of greedy NPC pirates and just plain nasty ego deprived human players (more of which I'll explain later), never fear, your probably just used to up being down and down being up, i.e. inverted control systems.
The default control configuration for E:D is that when you push the mouse forward your ship will pitch back (nose up) and therefore your ship will roll forward (nose down) when you pull the mouse back. For many of us we are used to flying both terrestrial and cosmic vehicles with the axis inverted so when we pull back on the mouse our ship equally pitches back and therefore we fly 'up' and vice versa when you move your mouse forward (although technically in space there is no up or down).
If like me you don't know your Pitch from your Yaw here's a handy little diagram I dug out from Wikipedia:

DC Controller
Master Elite Dangerous DC Controller inputs for movement, combat, and vehicle control. Learn specific button combinations for advanced actions.
Basic Controls:
- Analog Stick: Freelook (aim)
- DPad Up/Down: Change Stance (Stand, Kneel, Prone)
- DPad Left/Right: Change Camera View (3rd Person, 3rd Far, First Person)
- Y Button: Move Forward
- A Button: Move Backward
- B Button: Strafe Right
- X Button: Strafe Left
- R Trigger: Prepare/Fire Weapon
- L Trigger: Special (see advanced controls)
- START: Pause Menu
Advanced Controls:
- L Trigger + START: Run/Walk Mode
- L Trigger + Analog Stick: Fast Freelook
- L Trigger + DPad Left/Right: Toggle Between Soldiers
- L Trigger + DPad Up: Real Time Command Menu
- L Trigger + DPad Down: Show Remaining Objectives
- L Trigger + Y Button: Jump
- L Trigger + X Button: Clear Command
- L Trigger + A Button: Use (Inventory Item, interact with environment, etc.)
- L Trigger + B Button: Inventory (A Button to select item)
- L Trigger + R Trigger: Reload
Specific Item and Object Controls:
- L Trigger + Analog Stick Up: Sniper Rifle/Binoculars Zoom In (when in 1st Person)
- L Trigger + Analog Stick Down: Sniper Rifle/Binoculars Zoom Out (1st Person)
- DPad Up/Down: Explosive Timer Up or Down (after setting explosive)
- A Button: Drop Item (Hold 3 seconds)
Vehicle Controls:
- Analog Stick: Aim Vehicle's Main Weapon
- X Button: Turn Left (Driver/Gunner)
- B Button: Turn Right (Driver/Gunner)
- Y Button: Forward (Driver/Gunner)
- A Button: Backward (Driver/Gunner)
- R Trigger: Fire Main Weapon
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