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Part 43
Donkey Kong Country Returns

Part 43

Detailed walkthrough for Part 43 of Donkey Kong Country Returns, covering the Ruins levels including Wonky Waterway, Button Bash, and Mast Blast with tips for gold medals.

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Detailed walkthrough for Part 43 of Donkey Kong Country Returns, covering the Ruins levels including Wonky Waterway, Button Bash, and Mast Blast with tips for gold medals.

Walkthrough:

TUMBLIN' TEMPLE

To achieve a gold medal and skip lava platforms, grab the DK barrel on the first floating platform. Quickly move to the right side of the long platform with three skeleton enemies. A slab will drop into the lava. Get on the second platform and roll-jump right, bouncing off bats and tikis to reach the next platform. Jump to the end of the current slab, wait for another to fall, and bounce off appearing bats to avoid a spiked slab. Continue past the climbable ceiling; Diddy Kong is helpful here. Climb the appearing slabs. When you reach a climbable surface that breaks off to the right, roll off to the exit barrel.

Ruins

  1. Wonky Waterway
  2. Button Bash
  3. Mast Blast
  4. Damp Dungeon
  5. Itty Bitty Biters
  6. Temple Topple
  7. Ruined Roost
  8. Shifty Smashers

WONKY WATERWAY

Grab the starting DK barrel and head to the DK platform on the right. Don't worry about taking damage as DK barrels are plentiful. Once the path opens, roll past screaming pillars to the vine above a fire tiki. Pull the vine to open the platform and proceed to the checkpoint. Grab a DK barrel if needed and continue to the next vine. In the next area, ignore spike traps; it's faster to get hit by them. At the next checkpoint, grab the DK barrel, pull the vine, and roll through until you reach a tiki under two side-by-side screaming pillars. Wait for them, then roll down the ramp and up the other side to the exit barrel.

BUTTON BASH

To get a gold medal (2:24) or shiny (faster), be quick. Grab the DK barrel and enter the temple via the barrel cannons on the right. Inside, hit the button and proceed up, jumping over the tiki as you cannot roll through it. The humzees ahead are tricky; roll to defeat them quickly for a shiny. Aim to get all three gem lines on your first shot, then fire into the center. Hit the ground within 52 seconds for gold (41 for shiny). Use red lights near barrel cannons to determine direction. After the checkpoint, climb up, hit all four buttons, and navigate blast barrel sections. On the second blast barrel section, go clockwise to hit the button, then counter-clockwise to the checkpoint. Quickly roll through four chikens, ground-pound the button, and climb appearing platforms. Blast into the idol's three mouths: fire immediately for the first, lead by 1/10 rotation for the second, and 1/5 rotation for the third.

MAST BLAST

Grab the starting DK barrel and use the barrel cannon.

Tips
  • For the crabs, stay to the left. Roll into them when they walk right before putting pincers up. Listen to the music for their pincer timing.
  • After defeating crabs, hit the tikis quickly after the cutscene.
  • In Wonky Waterway, it's faster to get hit by spike traps than to avoid them.
  • In Button Bash, use the lights near barrel cannons to aim.

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