Complete guide to finding all 7 puzzle pieces in Donkey Kong Country Returns Part 24: Springy Spores, Wigglevine Wonders, and Muncher Marathon.
Walkthrough
- 1Springy Spores (5-6):
- Head left at the start for a banana coin.
- 2The 'K' is between two bouncy mushrooms, guarded by a flaming tiki buzz. Hop under it at its apex.
- 3After the vines, ground-pound the weak platform to reveal a hidden puzzle piece. Bounce out with the appearing mushroom.
- 4Use bouncy mushrooms to go up. At the top swinging platform, jump left for a puzzle piece near spikes.
- 5The 'O' is under the next platform. Clear tiki goons, then roll-jump from the left.
- 6In the climbable ceiling section, climb left on the second ceiling for a hidden puzzle piece.
- 7The 'N' is to the right, requiring a full bounce off the rightmost of three bopapodami.
- 8Bounce off each of the three bopapodami four times to make them fall, dropping a puzzle piece from the tree.
- 9Checkpoint.
- 10Follow bananas off the second swinging climbable surface to a barrel cannon leading to a bonus area.
- 11In the bonus area, bounce off bopapodami while avoiding spikes. Be careful not to bounce more than three times on any single bopapodamus.
- 12The 'G' is found by bouncing off the last bopapodamus to a hanging platform, or by ground-pounding the small platform below to reveal a mushroom. Jump right from there.
- 13While climbing the tree with mushrooms, find a puzzle piece near the bottom on the left.
- 14Head right, drop to the bottom, and find another puzzle piece above a mushroom chomp.
- 15The exit barrel is at the very top of the tree.
- 16Wigglevine Wonders (5-7):
- Jump off the first tiki goon to break the ceiling and enter a hidden area with a puzzle piece. Ground-pound the weak platform on the far left to exit.
- 17The 'K' follows a group of bananas flying in from the right after the first wigglevine.
- 18Ground-pound the yellow bulb on the next platform for a puzzle piece.
- 19After riding a wigglevine down, jump left from the raised platform to reveal platforms and vines. Follow them to a blast barrel leading to a bonus area.
- 20The 'O' is at the end of the third group of bananas on the next wigglevine, which passes through tiki zings.
- 21The 'N' is near the end of the next wigglevine, at the top of a group of moving items.
- 22Checkpoint.
- 23Jump left off the first tiki goon, grab the DK barrel, and hit the nearby bag to reveal a puzzle piece.
- 24Ground-pound the breakable floating platform to reveal a barrel cannon. It fires you into a hidden area with a puzzle piece. Ground-pound the weak platform at the right wall to exit.
- 25The 'G' is found by following the last group of flying bananas on the next wigglevine, which navigates through tiki zings.
- 26Ground-pound the yellow bulb on the next platform for a puzzle piece.
- 27Continue right. After the next mushroom chomp, ground-pound the yellow bulb on the following platform for another puzzle piece.
- 28Flying bananas in the next area guide safe paths.
- 29Muncher Marathon (5-8):
- Start right. Roll into gates twice to break them.
- 30Dodge pillars, then bounce left off egg pouches for a puzzle piece.
- 31Ground-pound the logs to the right; baby skittlers will chase you. Run right.
- 32The 'K' is above a floating platform over a gap, right after a crushing pillar. Stick to the high path.
- 33Before the first gate, stay high to reach and ground-pound a yellow bulb for a puzzle piece. Quickly roll into the gate.
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