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Weapon List
Dead Cells

Weapon List

Explore the comprehensive Dead Cells weapon list. Discover stats, damage, special effects, and blueprint locations for every melee and ranged weapon to dominate your runs.

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Explore the comprehensive Dead Cells weapon list. Discover stats, damage, special effects, and blueprint locations for every melee and ranged weapon to dominate your runs.

Weapons in Dead Cells are categorized into three main groups: melee for close-quarters combat, ranged for attacking at a distance, and shields for parrying or blocking. Initially, you'll have a small selection of weapons available from chests and shops. New weapons can be unlocked by finding their blueprints, which are often hidden in secret areas or dropped by specific enemies. These blueprints must be brought to the Collector to be purchased with cells, adding them to your available weapon pool.

The following table details every weapon in the game, including their cost, element, base damage (DPS), special notes, and blueprint location if applicable. Skills and mutations are covered in subsequent sections.

NameCostElementNotesBase Damage (DPS)Special NotesBlueprint Location
Melee Weapons
Assassin's Dagger30BrutalityInflicts a critical hit when you stab your enemy in the back.100Critical damage: 300 DPSHidden area of Promenade of the Condemned
Balanced BladeN/ABrutalityCarefully balanced for rapid attack sequences.127N/AUnlocked at start of game.
Blood Sword5BrutalityCauses bleeding (21 DPS for 1.5 sec).109Bleeding damage: 18 DPSDropped by Zombie (100%)
Broadsword20Brutality/SurvivalDoes massive damage.153N/AFound in Prisoners' Quarters
Cursed Sword50Brutality/TacticsOne hit and you're dead.407N/ADropped by Conjunctivius after 2nd kill.
Frantic Sword25Brutality/TacticsInflicts a critical hit when you have less than 50% health.137Critical damage: 285 DPSDropped by Kamikaze (0.4%)
Giant KillerN/ABrutality/SurvivalInflicts a critical blow if the victim is an elite or a boss.150Critical damage: 262 DPSOnly available in Daily Runs
Hayabusa Boots80BrutalityThe last kick inflicts area-of-effect damage and pushes enemies back.128N/AFound in Forgotten Sepulcher
Hayabusa Gauntlets80BrutalityThe fifth hit is always a critical hit.128Critical damage: 173 DPSDropped by Lancer (0.4%).
Impaler45BrutalityInflicts a critical hit if the victim is up against a wall.124Critical damage: 230 DPSDropped by the Concierge after 2nd kill.
Meat Skewer60BrutalityDouble thrust followed by a forward thrust allows you to pass through units.139N/AComplete Daily Run 10 different days.
NutcrackerN/ABrutality/SurvivalStuns targets who have more than 75% health.98N/AUnlocked at start of game.
Oiled Sword25BrutalityDouses the enemy with inflammable oil.149N/ADropped by Bat (1.7%)
Rapier40BrutalityInflicts a critical hit immediately after rolling.90Critical damage: 228 DPSDropped by Scorpion (0.4%)
Rusty SwordN/ABrutalityStarting weapon.119N/AUnlocked at start of game.
Sadist's Stiletto25BrutalityInflicts a critical hit if the target is bleeding or poisoned.109Critical damage: 191 DPSDropped by Spiker (1.7%)
Shovel40Brutality/SurvivalFlings enemies and bombs backwards.145N/ADropped by Purulent Zombie (Graveyard) (0.4%)
Spartan Sandals5BrutalityPushes enemies back and interrupts their attacks. Additional damage if the enemy hits a wall.53N/ADropped by Runner (100%)
Spiked Boots35BrutalityInflicts a critical hit if the kick interrupts an attack.50Critical damage: 150 DPSDropped by Thorny (0.4%)
Spiteful Sword30BrutalityInflicts a critical hit if you have been hit recently.131Critical damage: 315 DPSDropped by Buzzcutter (0.03%)
Swift Sword60BrutalityInflicts a critical hit if you have an active speed buff.131Critical damage: 171 DPSComplete Daily Run your 1st time.
Symmetrical LanceN/ABrutality/SurvivalInflicts critical hits for 6 sec if you quickly kill 2 enemies with this weapon.168Critical damage: 251 DPSDropped by Hand of the King after 1st kill.
Torch30BrutalityIgnites your enemies and inflicts X DPS for 2.7 sec.99Burning damage: 15 DPSDropped by Spawner (1.7%)
Twin DaggersN/ABrutalityInflicts a critical hit on the 3rd consecutive strike.136Critical damage: 201 DPSUnlocked at start of game.
Valmont's Whip20Brutality/SurvivalIgnores shields. Inflicts a critical hit if the tip of the whip strikes the enemy.53Critical damage: 320 DPSDropped by Disgusting Worm (0.4%)
War Spear30Brutality/SurvivalInflicts a critical hit when you strike several enemies.149Critical damage: 306 DPSDropped by Hammer (1.7%)
Wrenching Whip30BrutalityIgnores shields, pulls victims towards you and kicks them on the third strike dealing. a critical hit.115Critical damage: 234 DPSDropped by Pirate Captain (0.4%)
Ranged Weapons
Alchemic Carbine100Brutality/TacticsPoisons its victims (X DPS for 6 sec).N/APoison damage: 18 DPSHidden area in the Ancient Sewers.
Beginner's BowN/ATacticsAmmo comes back after enemies are killed.100N/AUnlocked at start of game.
Boomerang100TacticsReturns to you automatically. Inflicts critical hits on its way back.25Critical damage: 188 DPSHidden

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