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Enemy List
Dead Cells

Enemy List

Dead Cells enemy list detailing appearance, first location, other locations, and blueprint drops for every enemy.

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Dead Cells enemy list detailing appearance, first location, other locations, and blueprint drops for every enemy.

The Scribe at the very beginning of the game can provide pictures of every enemy if you are unsure of their appearance.

Walkthrough
  1. 1
    Bat: A narrow flying enemy with a purple body and red wings. First encountered in the Promenade of the Condemned. Also appears in the Graveyard and Clock Tower. Can drop the Knife Dance (0.4%) and Oiled Sword (1.7%) blueprints.
  2. 2
    Bombardier: A dark blue enemy with pink blotches and a cannon strapped to its back. First encountered in the Clock Tower. Can drop the Powerful Grenade (10%) and Wave of Denial (1.7%) blueprints.
  3. 3
    Buzzcutter: A smaller red fly with purple wings. First encountered in the Ramparts. Also appears in the Ancient Sewers and Clock Tower. Can drop the Spiteful Sword (0.03%) blueprint.
  4. 4
    Cannibal: A blue/purple biped enemy with white pants and two longer swords. . Can drop the Hokuto's Bow (1.7%) blueprint.
  5. 5
    Caster: Skeletal floating enemies with a green torso and a blue ring behind them. First encountered in the Slumbering Sanctuary. Can drop the Pyrotechnics (1.7%) blueprint.
  6. 6
    Catcher: A rotund blue enemy with red clothing and two large sickles in hand. . Also appears in the Graveyard and High Peak Castle. Can drop the Grappling Hook (0.4%) and Knockback Shield (0.4%) blueprints.
  7. 7
    Cleaver: A hefty enemy in blue knight armor carrying a large axe. First encountered in the Forgotten Sepulcher. Can drop the Death Orb (0.4%) and Spiked Shield (1.7%) blueprints.
  8. 8
    Corpse Fly: A fairly small brown fly. First encountered in the Prison Depths. Also appears in the Graveyard. Does not drop blueprints.
  9. 9
    Corpse Juice: Small orange wormlike blobs with a couple swords stuck in them. First encountered in the Ossuary. Does not drop blueprints.
  10. 10
    Corpse Worm: Small bright green worms. First encountered in the Stilt Village. . Does not drop blueprints.
  11. 11
    Dark Tracker: Small, blue elf-like enemies with black pants and a black hood. . Also appears in the Forgotten Sepulcher. Can drop the Repeater Crossbow (0.4%) blueprint.
  12. 12
    Disgusting Worm: A large blue worm with pink growths over its body. First encountered in the Toxic Sewers. . Can drop the Swarm (0.4%) and Valmont's Whip (0.4%) blueprints.
  13. 13
    Elite Lieutenant: Smaller green zombies. Spawned by elite enemies. Does not drop blueprints.
  14. 14
    Golem: Large brown bipeds that look fairly robotic. . Can drop the Wings of the Crow (10%) blueprint.
  15. 15
    Grenadier: Purple human-like creatures with large growths over their body. First encountered in the Prisoners' Quarters. Also appears in the Promenade of the Condemned. Can drop the Fire Grenade (1.7%) and Magnetic Grenade (0.4%) blueprints.
  16. 16
    Guardian Knight: A large knight with armor and a huge sword that it drags behind it. First encountered in High Peak Castle. Can drop the Tornado (0.4%) blueprint.
  17. 17
    Hammer: Robotic spider-like enemy with four legs and a metal canister in the middle. First encountered in the Prison Depths. Can drop the Oil Grenade (0.4%) and War Spear (1.7%) blueprints.
  18. 18
    Inquisitor: Human enemy wearing a white bodysuit and two large red horns. First encountered in the Ramparts. Also appears in the Forgotten Sepulcher, Graveyard, High Peak Castle, and Slumbering Sanctuary. Can drop the Lightning Bolt (1.7%) and Vampirism (0.4%) blueprints.
  19. 19
    Kamikaze: Small green bats with a green orb underneath them. . , Forgotten Sepulcher, Graveyard, Prison Depths, Slumbering Sanctuary, and Stilt Village. Can drop the Frantic Sword (0.4%) blueprint.
  20. 20
    Lacerator: Skeletal enemy with a red cloak and large black hat. . Also appears in the Forgotten Sepulcher and Prison Depths. Can drop the Crusher (0.4%) blueprint.
  21. 21
    Lancer: Thin human enemy wearing blue clothing and carrying a large spear. First encountered in High Peak Castle. Can drop the Hayabusa Gauntlets (0.4%) blueprint.
  22. 22
    Masker: Stationary human character wearing a white religious cloak. . Also appears in the Graveyard and Prison Depths. Can drop the Fire Blast (1.7%) blueprint.
  23. 23
    Pirate Captain: Looks like a fairly standard pirate in brown clothing carrying a cannon. . Can drop the Wrenching Whip (0.4%) blueprint.
  24. 24
    Protector: A wooden practice dummy holding a shield. . Also appears in the Slumbering Sanctuary. Can drop the Corrupted Power (0.4%) and Explosive Decoy (0.4%) blueprints.
  25. 25
    Purulent Zombie (Graveyard): Large brown creature that looks like the mix between a human and a fly. First encountered in the Graveyard. Can drop the Shovel (0.4%) and Toxic Cloud (0.4%) blueprints.
  26. 26
    Purulent Zombie (Sewers): Human-like enemy with a green blob covering most of its upper torso. . . Does not drop blueprints.
  27. 27
    Runner: Running enemy clad in red armor and holding two large swords. . Also appears in the Stilt Village. Can drop the Cleaver (1.7%) and Phaser (0.4%) blueprints.
  28. 28
    Scorpion: Looks like a scorpion. . and Ossuary. Can drop the Rapier (0.4%) blueprint.
  29. 29
    Shieldbearer: Purple humanoid creature carrying a very large brown shield. . , Ossuary, and Prison Depths. Can drop the Bloodthirsty Shield (0.03%) and Rampart (1.7%) blueprints.
  30. 30
    Shocker: A stationary blue totem character. . Also appears in the Forgotten Sepulcher and Prison Depths. Can drop the Flamethrower Turret (0.4%) blueprint.
  31. 31
    Slasher: Large skeletal enemy covered by a black hood and cloak. . Also appears in the Graveyard and Prison Depths. Can drop the Cluster Bomb (1.7%) and Heavy Turret (0.4%) blueprints.
  32. 32
    Spawner: A canister filled with orange liquid. . Can drop the Torch (1.7%) blueprint.
  33. 33
    Spiker: Large mushroom creature with above-ground roots. First encountered in the Ancient Sewers. Can drop the Sadist's Stiletto (1.7%) blueprint.
  34. 34
    Thorny: Vaguely humanoid with two large claws and a shell on its back with spikes. . Also appears in the Prison Depths. Can drop the Ceiling Turret (1.7%) and Spiked Boots (0.4%) blueprints.
  35. 35
    Undead Archer: Human enemy with green clothing and a large bow. Looks like Robin Hood. . Also appears in the Clock Tower, Prison Depths, Ramparts, and Toxic Sewers. Can drop the Bow and Endless Quiver (0.03%), Ice Bow (0.4%), and Infantry Bow (1.7%) blueprints.
  36. 36
    Weaver Worm: Medium sized red worm. . Does not drop blueprints.
  37. 37
    Zombie: Green humanoid creature. . Also appears in all level 2 and level 3 biomes. Can drop the Blood Sword (100%), Double Crossbow-matic (0.4%), and Front Line Shield (1.7%) blueprints.
Tips
  • Refer to the "First Location Encountered" for strategies, as this guide provides tips only for the initial encounter with each enemy.
  • The Scribe at the beginning of the game can show you pictures of all enemies.

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