Complete walkthrough for Dark and Darker Part 12, covering quests like the treasure map, shovel, Blood Mountains, and Tallon.
Walkthrough
- 1An old treasure map: Speak with Wigur in the inn for a hint about treasure. Krobbler will accept help after completing task 'b' and offer a 50/50 deal. Find the bottle in a small cave below the deont place (hidden from above). Read the rhymes:
- 1. Follow the hilt where three swords lie, straight on as the crow flies, to the fourth tomb beneath the harpies' place.
- 22. Go north from there and click on the tomb called The Unnamed Mercenary around the inner edge.
- 33. Left on the Valonion's place is a tomb with buttons. Click the bottom one to avoid poison and receive a key and the fourth rhyme.
- 44. Return to number 1, enter the second tomb, and move the cursor next to the warrior on the sarcophagus head until a 'stone mouth' appears. Click it, endure the poisoning, and get a recipe for Tenobaal arrow. Krobbler will curse and leave.
- 5The shovel: Find a shovel while fighting undead and skeletons in the crypt. Bring it to blacksmith Leadfinger, who will make a broadsword. He mentions an improved shovel for a better weapon, though this may not be in the journal.
- 6BLOOD MOUNTAINS - Spirit attack: S from castle Berndrik camp is under attack by six nature spirits (big, nasty bear spirits) using knockdown and lightning. Helping Brendrik is useful long-term. This help will not appear in the journal.
- 7BLOOD MOUNTAINS - The woodcutter lunch: Two woodcutters near Alvina's place need their fellow returned with food. Holdwin is under attack by 6 Ronkwar's thugs North of the main Praios camp (with the altar wine). Help him and return the food.
- 8BLOOD MOUNTAINS - The giant firefly meat: Knowall offers this quest before and after Morla's bidding. If using Praios' help, do this before choosing a side. Knowall wants giant firefly meat for a ring with +1 AG, DE.
- 9BLOOD MOUNTAINS - The frog prince: Firniane is unhappy with Dranos' transformation into a toad. Dranos asks you to bring him back. Speak with Alvina, use Fast Talk, and give the toad to Firniane.
- 10BLOOD MOUNTAINS - Robbers and bandits: On the way to Praios camp, two bands ask for money. Side with Humbert for a bigger reward on Ronkwar's head. Speak with Humbert and go to his enemy camp. Ronkwar is a large foe with a Brabak mace and 120 vitality, surrounded by 5 cronies. He is resilient to knockdown and uses roundhouses. Stun/paralyze, reduce his stats, or lure his cronies away. Keep the reward poster on him and receive 60 ducats from count Growin.
- 11TALLON - The noblewoman: On the way to Talos, a noblewoman near a wrecked carriage demands you find her coachman. Northeast of her, the coachman is dead, and 4 goblins attack. Return; she asks for protection until Tallon. Fight 2-3 waves of goblins (watch for the shaman!), loot the axe Molokdeschnaga, and reach the gates. The guard will allow entry with her help.
- 12TALLON - The marauders: You can only exit Tallon via the west gate. The head guard permits exit after you help him against marauders besieging the town. Buff and fight 2 waves of 9 and 5 goblins. Target shamans first, using knockdown and debilitating spells.
- 13TALLON - The marauders camp: The captain wants to know the marauders' camp location. On the way to Prenn's Grove, meet an elven fighter, Ancoron, who wants revenge on the ogres leading the marauders. Direct his anger toward the enemies and receive the camp location. Inform the captain, but the council members (Merchant Oakridge, and two others) refuse to get involved.
- 14TALLON - Merchant Oakridge: He wants his son back, who is involved with a girl without name or fortune. Speak with Mother Sweetings to find the meeting place: Oakridge crypt. Investigate. Enter the crypt to fight 2-3 skeletons. Open 4 trapped doors to fight 5 enemies and obtain a diary in 4 parts. The diary reveals the first Oakridge was a necromancer who made mistakes after relocating to Tallon, established a commercial route using apple wine, corrupted a priest, killed another, and lost his wife and himself to a plague. Enter Dhana's vault to find the girl. The crypts will spawn 6-10 skeletons and a mage. Follow the kid's trail. Inside, face one undead necromancer (200 vitality) and 5 skeletons (80 vitality). The necromancer is the only target. Use knockdown, arrows/spells, and special abilities to defeat him.
Tips
- The Tallon's inn is the best place to get information.
- When fighting Ronkwar, consider stunning, paralyzing, or reducing his stats, or lure his cronies away.
- When fighting the marauders in Tallon, always target the shamans first.
- When fighting the necromancer in Oakridge crypt, use plenty of knockdown, arrows/spells, and special abilities.
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