Civilization VI Founding Fathers Part 16 details William Penn, Alexander Von Humboldt, Giovanni Da Verrazano, and more, including their requirements and bonuses.
William Penn
Requires: 7012 Religion Points, 5890 Political Points
Bonuses: +3 Crosses per Town Hall, Strengths Relations with the Natives
Alexander Von Humboldt
Requires: 16830 Exploration Points, 7012 Political Points
Bonuses: 50% Faster Production of College, University
Giovanni Da Verrazano
Requires: 5329 Exploration Points, 2244 Political Points
Bonuses: Provides 1 Caravel
Gonzalo Jimenez De Quesada
Requires: 3085 Exploration Points, 1402 Political Points
Bonuses: Reveals all Tiles with Burial Grounds, Reveals all Tiles with Ancient Ruins
Jacques Marquette
Requires: 12622 Exploration Points, 5329 Political Points
Bonuses: +1 Movement for Scout
John Smith
Requires: 9537 Exploration Points, 3927 Political Points
Bonuses: -50% Cost of Native Land Purchasing
Juan Ponce De Leon
Requires: 2244 Exploration Points, 1122 Political Points
Bonuses: 2 times as likely to get Treasure from Ancient Ruins
Juan De Bermudez
Requires: 7012 Exploration Points, 3085 Political Points
Bonuses: +1 Movement for Caravel, +1 Movement for Merchantman, +1 Movement for Galleon
Lewis and Clark
Requires: 22440 Exploration Points, 9537 Political Points
Bonuses: -50% Pioneer Equipment Required, +1 movement for Wagon Train
Pedro Alvares Cabral
Requires: 1683 Exploration Points, 841 Political Points
Bonuses: -50% Travel Time to Europe
- William Penn is a decent founding father if you have seriously pissed off the natives, but military power often proves more effective.
- Alexander Von Humboldt's bonus to College and University production comes late in the game when colonies are typically already established.
- Giovanni Da Verrazano provides a Caravel, which is useful for a starting colony to improve trade and transport of goods back to Europe.
- Gonzalo Jimenez De Quesada is highly useful for revealing Burial Grounds and Ancient Ruins, which often contain valuable items or events.
- Jacques Marquette's bonus of +1 Movement for Scout might not be as impactful late in the game when you have more resources.
- John Smith's bonus of -50% Cost of Native Land Purchasing can be useful if you prefer a peaceful approach to expansion, as land purchasing can become expensive.
- Juan Ponce De Leon is useful early in the game, especially in conjunction with Gonzalo Jimenez De Quesada, for gaining treasure from Ancient Ruins.
- Juan De Bermudez offers increased movement for several ship types, which is beneficial for traversing long distances between Europe and colonies, particularly on large maps.
- Lewis and Clark's bonuses are useful but come very late in the game when Wagon Trains are likely already efficient and pioneers have established roads.
- Pedro Alvares Cabral's -50% Travel Time to Europe bonus is exceptionally useful early on, saving turns for ships and increasing efficiency, especially on large maps.
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