Discover Iori Yagami's strengths and weaknesses in Capcom vs. SNK 2. Learn his best grooves, combos, and strategies for a dominant rushdown playstyle.
Walkthrough
- 1Objective: Get within point-blank range of the opponent to utilize his Scum Gale grab for high-damage 50/50 mix-ups that lead to hard knockdowns and further mix-up opportunities.
- 2Methods to Accomplish Objective:
- 3Knocking the opponent down (best method).
- 4Throwing a jab fireball from 3/4ths to full screen and running after it.
- 5Establishing strong mid-range ground game to drain the opponent's guard bar, enticing mistakes.
- 6Attempting to roll through or jump/low jump over opponent's moves.
- 7Gameplay Loop: Since knocking down is difficult against good opponents and establishing the fireball run is tricky, Iori primarily focuses on his mid-range ground game to create openings.
Tips
- Groove Selection:
- Best: N/C-Groove: N-Groove offers his best roll, run, and hop for mixups. C-Groove provides a damaging level 2 combo.
- Useful: A/K-Groove: A-Groove offers a powerful custom combo. K-Groove is high-risk, high-reward with Rage for big damage off confirms.
- Worst: P/S-Groove: P-Groove lacks the crucial roll. S-Groove also lacks the roll and makes meter management difficult for his Level 3 super.
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