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Part 35
Tom Clancy's Splinter Cell: Pandora Tomorrow

Part 35

Tom Clancy's Splinter Cell: Pandora Tomorrow Part 35 walkthrough: Interrogate a terrorist, find a sticky camera, and disable the ND133.

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Tom Clancy's Splinter Cell: Pandora Tomorrow Part 35 walkthrough: Interrogate a terrorist, find a sticky camera, and disable the ND133.

Walkthrough
  1. 1
    Shoot the terrorist directly underneath the camera.
  2. 2
    Move to the right side of the hallway and shoot out the light on the wall about 10 feet to the left of the camera.
  3. 3
    Pick up the data stick dropped by the terrorist and hide his body.
  4. 4
    Go down the new hallway to the left and approach the glass door.
  5. 5
    A checkpoint (an auto-save point you restart from on death) (a save point) will trigger.
  6. 6
    Open the door, crouch in the doorway, and listen in using thermal vision (a view that highlights heat signatures). A patrolling guard is a terrorist, and a civilian is on the phone.
  7. 7
    Wait for the terrorist to go onto the balcony to use his cell phone.
  8. 8
    Shoot out the nearest light on the ceiling.
  9. 9
    Observe the terrorist's actions when he returns.
  10. 10
    Sneak up on the terrorist, grab him, and interrogate him.
  11. 11
    KO the terrorist, shoot him in the head, and hide his body.
  12. 12
    Pick up the Air Ring Foil he drops.
  13. 13
    Go to the glass door on the far side of the room. Inside are four civilians.
  14. 14
    Lure the civilian near the door with the Whistle (a distraction tool) and KO him, then hide his body.
  15. 15
    Go for the civilian at the bar.
  16. 16
    Switch off the lights to draw a guard from outside into the room, then KO him when he enters to turn the lights back on.
  17. 17
    You can KO the last civilian if desired.
  18. 18
    Slowly go down the turned-off escalator.
  19. 19
    Grimsdotter will inform you that Soth has entered the terminal below. Use your thermal vision to identify him and any terrorists with him.
  20. 20
    As you descend the escalator, stay to the far right to pass underneath an armored camera on the wall.
  21. 21
    Move into the dark area to the left and stand up at the edge of the balcony.
  22. 22
    Grimsdotter will advise using your binoculars with thermal vision turned on.
  23. 23
    Observe Soth, missing his right leg, and two mercenaries.
  24. 24
    Once Soth is visible below, Lambert and Grimsdotter confirm his identity and that he is carrying the last ND133 box.
  25. 25
    Turn and face the open doorway behind you.
  26. 26
    Slowly shoot out lights to create a dark path to the elevator on the right, marked by a light over its doorway.
  27. 27
    Interact with the switch to enter the elevator.
  28. 28
    In the elevator, press the 'Up' arrow button.
  29. 29
    Another checkpoint will trigger.
  30. 30
    When the elevator stops, shoot out the trapdoor on top and have Sam jump up to pull himself onto the roof.
  31. 31
    Find the yellow and black cable running past another frozen elevator car and climb it.
  32. 32
    Sam will automatically pull himself onto a ledge. Turn around and climb straight up the cable.
  33. 33
    When even with the top of the stranded elevator car, rotate Sam on the cable so his back is to it, and move him downward. He should stand on a projecting piece of metal.
  34. 34
    Turn Sam around and move him to the right front to hop onto the elevator's roof.
  35. 35
    Crouch and look down inside the elevator; there is a civilian inside.
  36. 36
    Turn and walk into the opening to the left to get the ammo and the sticky camera.
  37. 37
    You will see a lighted catwalk with a security guard and two maintenance workers. A terrorist radio broadcast indicates they plan to set off the ND133 soon.
  38. 38
    Turn on your thermal vision and look up to see Soth and his two mercenaries on a catwalk about 30 feet above.
  39. 39
    After taking down the guard and workers, get underneath Soth and his mercenaries and use thermal vision. One of them will be working on a square-shaped object on the floor – this is the ND133.
  40. 40
    Move forward and drop Sam down onto the catwalk.
  41. 41
    Shoot out the spotlight on the wall near the opening Sam entered to draw out the guard or a worker for an easy KO.
  42. 42
    Use the whistle to draw the remaining workers to you and KO them.
  43. 43
    Warning: A ONE MINUTE countdown begins.
Tips
  • Hiding bodies prevents detection.
  • Using thermal vision is crucial for identifying enemies and objectives in low-light conditions.
  • The Whistle can be used to lure enemies away from their posts.
  • Be mindful of the armored camera; stay to the far right to avoid detection.
  • The final section with the ND133 has a strict time limit.

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