Complete Part 5 of the Star Wars: Zero Company walkthrough, covering training missions for Y-Wing and A-Wing craft, including objectives and strategies for success.
Walkthrough
- 1Mission 6: Intercept and Capture (Y-Wing group Red, Red 3)
- Objectives: SHU group Epsilon must be boarded, SHU Hasti must complete mission.
- 2This mission combines learned skills to disable a shuttle carrying Admiral Ackbar and oversee its capture.
- 3Destroy incoming fighters quickly.
- 4Target SHU Epsilon 5, which carries Ackbar. Use ion cannons to disable it.
- 5Immediately engage the next wave of fighters. Be aware that the rescue shuttle will arrive on the same trajectory as these fighters.
- 6Continue engaging fighters to allow SHU Hasti to complete its operation and escape.
- 7Return home once SHU Hasti is safe.
- 8Mission 1: Repair Depot Raid (A-Wing Red 1)
- Objectives: TRN group Omega, Tug T-35, FRT Repair Dock (x2), TRN group Sigma, T/B group Alpha, T/B group Beta, T/B group Gamma, T/F group Delta, T/F group Eta must all be destroyed.
- 9The A-Wing is a fast interceptor armed with concussion missiles, but has weaker shields.
- 10This mission tests the A-Wing's speed. No enemies will fire back initially.
- 11Destroy all parked fighters and small craft. The last few targets will be moving.
- 12Destroy the two freighters using lasers or missiles.
- 13Destroy all craft in the area to complete the mission and hyper home.
- 14Mission 2: Aggressor Squadron Training (X-Wing Red 1)
- Objectives: X-Wing Veteran, X-Wing Ace, X-Wing Top Ace, Y-Wing Veteran, Y-Wing Ace, Y-Wing Top Ace, A-Wing Veteran, A-Wing Ace, A-Wing Top Ace must all be destroyed.
- 15This mission pits you against Rebel pilots of equal craft to test your combat abilities.
- 16Be aware that A-Wings are armed with missiles.
- 17Craft hyper in sequentially: X-Wing, then Y-Wing, then A-Wing, with increasing difficulty.
- 18Start with novices, then officers, then Veterans, then Aces, and finally Top Aces.
- 19Top Aces, especially the A-Wing, will provide the toughest challenge.
- 20Most fights will be one-on-one if you are fast.
- 21Return home once all fighters are destroyed.
- 22Mission 3: Intercept T/B Run (A-wing Red 2)
- Craft: A-wing Red 2 (you), X-Wing Red 1, Y-Wing Red 3, SHU Maria.
- 23Objectives: T/B group Mu must be destroyed, SHU Maria must complete mission.
- 24The A-Wing's role is a high-speed interceptor.
- 25An enemy Star Destroyer has launched TIE Bombers and TIE Fighters to destroy a shuttle undergoing repairs.
- 26X-Wing Red 1 and Y-Wing Red 3 will provide cover for the shuttle.
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