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Galca Shrine
Star Ocean: The Divine Force

Galca Shrine

Find items like Lens Scope, Double-Fanged Ylfingr, and Cyuss (Pawn) at Galca Shrine in Star Ocean: The Divine Force. Includes quest and private action info.

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Find items like Lens Scope, Double-Fanged Ylfingr, and Cyuss (Pawn) at Galca Shrine in Star Ocean: The Divine Force. Includes quest and private action info.

Walkthrough
  1. 1
    Head east from the entrance to a dead end and open a chest containing a Lens Scope, a support item that makes Item Creation: Engineering easier.
  2. 2
    Return to the entrance area and take the south trail.
  3. 3
    Go west from the Shrine entrance to find a dead end with a chest containing the Double-Fanged Ylfingr, a weapon upgrade for Laeticia.
  4. 4
    Climb the pillars leading east to the Shrine and collect DUMA Point Crystals.
  5. 5
    Enter the Shrine and a scene will play.
  6. 6
    After the scene, exit to the open area east of the Shrine and open the chest just north of the exit to obtain a Cyuss (Pawn) game piece.
  7. 7
    Before returning to Raymond's escape pod, note that the southwest exit from Galca Shrine is no longer blocked.
  8. 8
    Exit the Shrine and collect DUMA Point Crystals outside both the north and south Shrine walls.
  9. 9
    Collect more DUMA Point Crystals as you start down the path southwest of the Shrine.
  10. 10
    Continue southwest to reach the optional game zone, Den'mohr Delve.
Tips
  • Additional DUMA Point Crystals have appeared at previous locations now that Midas has joined your party.
  • Enemies encountered include Watery Hundred Eye, which drops Forbidden Tonic and Vile Goop.
  • The southwest exit from Galca Shrine becomes accessible after certain story events.
  • You can pick up more DUMA Point Crystals outside the north and south walls of the Shrine and on the path southwest of it.

Private Actions:

New Private Actions become available. These include:

  • Raymond and Midas at Eda (Near village entrance): Mountain Retreat
  • Midas and Eda at Eda (Midas's place): Do Not Touch!
  • Nina and Eda at Eda: Peak Curiosity
  • Laeticia and Rythal: I Dream of Bunny
  • Laeticia and Midas at Eda: Mountain Retreat
  • Raymond and Rythal: Refreshment Preferences
  • Albaird and Rythal: Attending to the Attendant
  • Midas and Delryk: Midas's Focus
  • Nina and Larcette: That Girl
  • Nina and Rythal: The Cold Shoulder

Quests:

Two new Quests are available at Larcette Village:

  • Talk to the Undaunted Explorer outside the Inn to accept the Native Pest of the Forest Quest.
  • Find the Scumbag-Loathing Old Woman outside the entrance to Larcette Village to accept the Luggage Larceny Quest.

These Quests can be completed immediately. Return to Larcette Village to receive your rewards.

Raymond's Scenario (Galca Shrine):

If you choose Raymond as your Main Character, after the party separates, Fast Travel to Galca Shrine.

  1. At the entrance area with the pillars, you will face an additional battle against a Puppet Master and Living Armor x3. Defeat the Puppet Master first to prevent it from reanimating the Living Armors.
  2. Move up the stairs to the Shrine entrance; a scene will play, leading into another battle.
  3. You will battle Unknown (Race) x12. The Large Man with Horns is accompanied by Unknown x4 (two with swords, two with crossbows). Control Raymond and eliminate the Unknowns first while keeping the horned man occupied.
  4. The horned man has several attacks: a boxing stance with an ice-elemental punch, a rushing tackle, an eruption of ice spikes after leaping, a lunging attack with an Earth Glaive effect, and a tornado generated by rotating on the spot.
  5. It is difficult to Blindside the horned man, but attempting from behind or the side offers the best chance. His attacks have limited range. Use VA (Variable Strike) attacks from a distance and keep combos short to evade his close-quarters attacks. Move away and prepare for another VA attack.
  6. After defeating all enemies, the scene continues, and Laeticia's group arrives, reuniting the party.

Warning: If it takes too long to defeat all the Living Armors in Raymond's scenario, the Puppet Master can reanimate more. In the battle against the Large Man with Horns and Unknowns, without a healer, you must manage your own HP recovery.

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