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Part 47
Skylanders: Spyro's Adventure

Part 47

Follow our detailed walkthrough for Part 47 of Skylanders: Spyro's Adventure, including pirate card games, enemy encounters, and treasure chest locations.

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Follow our detailed walkthrough for Part 47 of Skylanders: Spyro's Adventure, including pirate card games, enemy encounters, and treasure chest locations.

Walkthrough
  1. 1
    Return to where you played Pirate Cards and head south, keeping left. You'll pass a Present on the right; wait for it.
  2. 2
    Before the next monster gate, defeat the lone Seadog Pirate.
  3. 3
    Through the gate, defeat Captain K9 and his gang.
  4. 4
    Proceed to the far left and hop into the turret. Shoot the ship until you're thrown out to open a Treasure Chest.
  5. 5
    In Fountain Square, follow the path to the fountain, then head south to a bounce pad.
  6. 6
    Use the bounce pad to return to the Present and Treasure Chest you passed earlier to collect the Pirate Doo Rag.
  7. 7
    Return to the fountain and continue along the path. Kill the ambush of enemies near the closed drawbridge.
  8. 8
    Go up the slope to the Mayor's Office.
  9. 9
    Defeat all enemies, including the Life Spell Punk.
  10. 10
    Talk to the pirate next to a table to play the Bandit's Cannon Deck (9 cards, 1 Wild Card, 1 minute time limit).
  11. 11
    Return down the slope to the drawbridge, now occupied by Chance. Play the Pirate Curse Deck (12 cards, including Pirate Curse pairs that shuffle the deck). Save Pirate Curse pairs for last.
  12. 12
    Crossover the drawbridge and go left, defeating Seadog Skippers and Chompy Pods.
  13. 13
    Defeat Woof on the right guarding the bridge. Play the Mermaid Deck (15 cards, including a Wild Card, Pirate Curse cards, and a Peekyboo pair).
  14. 14
    Cross the bridge, destroy the Chompy Pod.
  15. 15
    Play Doggerts' Lookout Deck (18 cards, no new mechanics).
  16. 16
    Smash through the line of enemies ahead.
  17. 17
    If you have a Skylander that can go over water, cross the water on the left and go north under a grassy bridge to find the level's final Treasure Chest.
  18. 18
    Return to land, walk up the slopes, kill enemies, and cross the grassy bridge going left.
  19. 19
    Play Pirate Cards with Dreadbeard: the Skull Deck (21 cards, 2 minutes).
  20. 20
    Circle the island, firing at towers and ships. Destroying two towers spawns a new cannon.
  21. 21
    After finishing towers and ships, play one last game of Pirate Cards with Dreadbeard: the Poop Deck (24 cards, 2:10 time limit, 2 Wild Cards, Pirate Curse pair, and a Remove Curse card).
Tips
  • The Wild Card in Bandit's Cannon Deck helps clear pairs quickly.
  • Time extension cards in Pirate Card games add seconds to your limit.
  • Save the Pirate Curse pairs for last in the Pirate Curse Deck as they shuffle the board and don't count towards completion until matched.
  • The Peekyboo pair in the Mermaid Deck reveals all cards, which is useful but requires good memory.
  • When fighting towers and ships with Dreadbeard, don't linger in one spot for too long to avoid cannon fire.
  • The Remove Curse card in the Poop Deck is crucial for managing the Pirate Curse cards.
  • Pirate Hat (collected early in the section).
  • Pirate Doo Rag (collected after using the bounce pad).
  • Treasure Chests (locations mentioned throughout).

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