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Part 14
Scott Pilgrim vs. The World: The Game

Part 14

Scott Pilgrim vs. The World: The Game Part 14 walkthrough covering Raxzilla, Cameron, Paparazzi, and G.D.Bats, with tips for the movie setpiece.

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Scott Pilgrim vs. The World: The Game Part 14 walkthrough covering Raxzilla, Cameron, Paparazzi, and G.D.Bats, with tips for the movie setpiece.

Walkthrough
  1. 1
    Immediately after the previous section, you will be attacked by three PAPARAZZI (enemies that line up and can stun you). Try to keep them together to avoid being stunned from a distance.
  2. 2
    After the Paparazzi, you will encounter the Fancy Chip Wagon. The items here are more expensive than in Stage 1-2. Only purchase items if you are heavily damaged by the Paparazzi or need healing before Stage 2-1b.
  3. 3
    Proceed to a movie set area. When the director leaves the screen, two JOHNs will attack, followed by RAXZILLA (an enemy that can charge and breathe fire) and two ALIENS. Stay in the middle of the screen to dodge attacks and focus on the Aliens, but do not neglect Raxzilla due to his range. You can use tripods found nearby for extra damage and to close the range disadvantage.
  4. 4
    Once Raxzilla and the Aliens are defeated, three CAMERONs (enemies that charge slowly and can trap you in combos) will appear from the background. Defeat them quickly and carefully, as they can knock you back and forth between them for significant damage.
  5. 5
    After the Camerons, a short timed section begins. You must defeat a bomb in the center of the screen before the timer runs out. The bomb deals significant damage if it explodes but should be easily destroyable even with low Strength.
  6. 6
    After the bomb, two more PAPARAZZI will attack. Defeat them, then pick up the key and use it on the door to proceed to the next area. The key will respawn (be brought back to life at a checkpoint after death) if you accidentally knock it into a pit.
  7. 7
    You will enter Stage 2-1b: The Movie Setpiece. Immediately face rolling ball traps; time your runs to pass through them safely.
  8. 8
    After the last rolling ball trap, a swarm of G.D.BATs (enemies that fly into you) will appear. Stay high on the screen and use a jump-kick to defeat them, being careful not to fall into the lava pit.
  9. 9
    Continue forward and ignore the key for now. Defeat the RAXZILLA guarding the door.
  10. 10
    After defeating Raxzilla, retrieve the key and use it to open the door.
  11. 11
    In the next section, you have two options: run to the back, break a statue, and escape the area, or defeat three RAXZILLAs, take their key, and use it on a chest.
  12. 12
    If you choose to use the key on the chest, be aware that a spiked wall will close in from behind once the chest is open, dealing massive damage, potentially an instant kill, if you do not escape quickly.
Tips
  • Raxzilla drops $1.00.
  • Cameron enemies drop $0.25.
  • G.D.Bats drop $0.25.
  • When fighting Raxzilla, use tripods to help close the range disadvantage and deal extra damage.
  • Be mindful of Raxzilla's fire breath, which has a good range.
  • Cameron enemies can trap you in combos if they hit you, and if you jump and miss them, they can juggle you between them. Dodge them when you see them.
  • The Fancy Chip Wagon in this stage is a ripoff compared to Stage 1-2; only buy items if absolutely necessary.
  • The key in Stage 2-1b can be respawned if you are careless and knock it into a pit.
  • If you choose to open the chest in Stage 2-1b, be prepared to quickly escape the spiked wall that closes in.

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