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Ship Deck:
Resident Evil 5

Ship Deck:

Master the Ship Deck in Resident Evil 5! This guide breaks down enemy waves, key tactics, and survival strategies for this challenging chapter.

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Master the Ship Deck in Resident Evil 5! This guide breaks down enemy waves, key tactics, and survival strategies for this challenging chapter.

Alright, this part of the Ship Deck might seem a bit rough at first, but stick with me and we'll get through it without too much trouble. When the chapter kicks off, don't move. Seriously, just freeze. Switch over to your Sniper Rifle and take aim at that long raft just off to your left. Up on the balcony there, you should spot a lone Majini rigged with grenades. Take him out, then hop off your current platform and head up the stairs right in front of you. You'll see another Majini who's about to point you out. Pop him in the head, then immediately spin around and sprint back to the platform you just left.

Now, a bunch of heavily armored Majini are going to start pouring in. Don't worry, you're safe where you are. You should be able to take them out as they try to climb up using your Hydra. I usually focus my fire on their exposed arms with the Hydra, but if they don't have helmets, go for the head. They'll be trying to get to you, so keep blasting!

Once they're all down, keep moving forward and climb all the way up that raft (where that first grenade guy was standing). Head to the balcony with the wooden crates and look out towards where we just came from. You'll see the crane. Take out the guy manning the controls on the right, and then deal with any others you see around there.

Now, jump off the raft and down to the back of the ship. Head up the stairs to your right – this will trigger a sequence. As soon as you can move, do a Quick Turn and blast the two dogs that show up with your Hydra. After them, turn your attention to the two Majini. They're both heavily armored, so you'll need to aim for their legs or arms. One of them might even turn into a Cephalo! If you've got more than one Flash Grenade, now's the time to use it. Otherwise, your Hydra up close will take it down pretty quickly.

After you've dealt with those two, keep moving along the path. More dogs are going to appear, so IMMEDIATELY do another Quick Turn and run back up those stairs. Sprint back to where you fought those first couple of dogs and get ready to take out this next wave. You'll face two dogs, a Big Man Majini, and another armored Majini. Your Hydra should make short work of this group.

Continue along the path after that, but don't get too comfortable. There's a Majini with a Stun Rod who's going to try and catch you off guard from the right. Keep an eye out for him!

After that little surprise, it's pretty much smooth sailing. Just remember, as you get close to the door leading inside the ship, a single dog will try to ambush you. Don't let it get you, because Sheva won't be close enough to revive you if it knocks you down. You should be able to avoid it by sprinting straight off the platform.

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