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Part 58
Paper Mario: Sticker Star

Part 58

Explore the Sticker Star sticker catalog! Learn about the Infinijump, Hammer, and other stickers, their stats, and their unique sticking points in this Paper Mario: Sticker Star guide.

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Explore the Sticker Star sticker catalog! Learn about the Infinijump, Hammer, and other stickers, their stats, and their unique sticking points in this Paper Mario: Sticker Star guide.

Alright, let's dive into some of the stickers you'll be using in Paper Mario: Sticker Star. This section breaks down a few key ones, focusing on their power, range, and what makes them special in battle.

Sticker Breakdown:

  • 26: Big Shiny Infinijump
    • POWER: ****
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: A slightly bigger sticker that still has weak power. But c'mon, 100 stomps! 100 stomps is pretty solid.
    • STICKING POINTS: This sticker is all about endurance. You'll need to perform a maximum of 100 jumps to get the most out of it. It's got weak power, but if you can keep stomping, it's surprisingly effective.
  • 27: Megaflash Infinijump
    • POWER: *****
    • RANGE: Ground/Low Altitude/Air
    • IN-GAME DESCRIPTION: If you're good, stomps a single foe many times. This sticker is megastrong if you can keep stomping.
    • STICKING POINTS: This is the ultimate Infinijump sticker. The description says it can bring enlightenment if you become one with your jump. Basically, if you're skilled enough to pull off a lot of stomps, this sticker is incredibly powerful against a single enemy.
  • 28: Worn-Out Hammer
    • POWER: *
    • RANGE: Ground/Low Altitude
    • IN-GAME DESCRIPTION: Strikes foes with a weak whack.
    • STICKING POINTS: This sticker isn't going to win you any awards. It's a basic hammer attack that doesn't pack much of a punch, and honestly, it's not very effective. Use it when you're desperate or have nothing better.
  • 29: Hammer
    • POWER: *
    • RANGE: Ground/Low Altitude
    • IN-GAME DESCRIPTION: Strikes foes with a swung hammer. Can damage multiple foes but won't hit flying ones.
    • STICKING POINTS: A standard hammer attack. It's decent for hitting multiple enemies in a row on the ground, but keep in mind it won't affect any airborne enemies.
  • 30: Shiny Hammer
    • POWER: **
    • RANGE: Ground/Low Altitude
    • IN-GAME DESCRIPTION: Strikes foes with a fairly strong whack.
    • STICKING POINTS: This is an upgrade to the basic Hammer. It hits harder and still has the potential to damage multiple enemies. The description hints at building power as you wind up, but be careful not to overdo it!
  • 31: Flashy Hammer
    • POWER: ***
    • RANGE: Ground/Low Altitude
    • IN-GAME DESCRIPTION: Strikes foes with a pretty strong whack.
    • STICKING POINTS: Another step up for the Hammer sticker. This one deals a good amount of damage and can still hit enemies near your primary target. It's a solid choice for dealing with groups of ground-based foes.
Tips for Using These Stickers
  • The Infinijump stickers are all about timing and button presses. The more stomps you can chain together, the more damage you'll deal. Practice your timing to maximize their effectiveness!
  • Hammer stickers are great for early-game enemies, especially when they're grouped up. The Shiny and Flashy versions offer a nice power boost over the basic ones.
  • Always check the range and power before using a sticker. Sometimes a weaker sticker with the right range is better than a stronger one that misses its mark.

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