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Best Perks in MultiVersus
MultiVersus

Best Perks in MultiVersus

Discover the top-tier perks in MultiVersus across Utility, Defense, and Offense categories. Optimize your character builds for victory with our expert guide.

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Discover the top-tier perks in MultiVersus across Utility, Defense, and Offense categories. Optimize your character builds for victory with our expert guide.

Walkthrough
  1. 1
    Understand that perks are categorized into Offense, Defense, and Utility.
  2. 2
    Consider the 'Utility' perks: 'Tasmanian Trigonometry' reduces knockback influence by 15%, useful for lightweight characters. 'Triple Jump' is essential for characters with reliable aerial combos like Arya, Batman, Lebron, and Superman. 'Last Stand' increases damage by 10% when team damage reaches 100, ideal for assassins or carry fighters. 'Coffeezilla' offers a 10% cooldown reduction (CDR), beneficial for characters like Wonder Woman, Bugs, T&J, Velma, and Batman.
  3. 3
    Consider the 'Defense' perks: 'School Me Once' is situational, useful against range-heavy matchups like Velma. 'Clean the Air' destroys projectiles upon a successful dodge, capable of destroying 'Jerry'. 'Boundless Energy' improves dodge effectiveness, aiding combo extension or defensive playstyles. 'Slippery Customer' increases dodge invulnerability by 10%, useful for avoiding hit stuns. '‘Toon Elasticity' counters on-floor bounce combos used by characters like Superman, T&J, and Steven.
  4. 4
    Consider the 'Offense' perks: 'That’s Flammable, Doc' guarantees 1 damage after a melee strike on an enemy hit by a projectile, useful for ranged attackers like Reindog, Batman, and Bugs. 'Ice to Beat You' applies a slow effect with ranged attacks, aiding evasion or combo landing, generally taken by most ranged characters. 'Deadshot' increases projectile damage by 5%, good for characters like Velma and T&J. 'Lumpy Space Punch' adds damage to aerial combos, useful for assassins and vertical or hybrid characters. 'Up, Up, and A-Slay' is another option for hybrid characters with air-based combos. 'Percussive Punch Power' is ideal for characters with horizontal knockback skills like Garnet and Taz. 'Painted Target' works well for characters who can extend pure combos, such as T+J, Superman, and Steven.
  5. 5
    Remember that only three perks can be equipped per character.
  6. 6
    Experiment with a core set of perks that suit your preferred playstyle on a chosen character.
  7. 7
    Select situational perks based on matchups as you become more familiar with the game.

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