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Part 29
Max Payne

Part 29

Walkthrough for Max Payne Part 29, covering Chapter 5 'A Sci-Fi Fortress' and Chapter 6 'Byzantine Power Game' and 'Nothing To Lose', including enemy encounters, laser grids, and item locations.

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Walkthrough for Max Payne Part 29, covering Chapter 5 'A Sci-Fi Fortress' and Chapter 6 'Byzantine Power Game' and 'Nothing To Lose', including enemy encounters, laser grids, and item locations.

Walkthrough
  1. 1
    In the first area, shoot out a sensor on the left, find M79 rounds in a cubicle, and continue past another sensor.
  2. 2
    Enter the hallway, and deal with two mercenaries. A Molotov Cocktail or shoot-dodge can be effective.
  3. 3
    Enter the last room on the left to find Candy Dawn's sex tapes and Aesir Corporation blueprints.
  4. 4
    Proceed through Woden's office and the next room to complete the level (Chapter 5: A Sci-Fi Fortress).
  5. 5
    Begin Chapter 5 on a balcony, engage the mercenary opposite, and proceed through the door.
  6. 6
    Run down the stairs, kill the mercenary at the bottom, and destroy the sensor for the next set of stairs.
  7. 7
    At the bottom of the stairs, you have a choice: an unlocked door to the right or more stairs to the left. Head through the door first.
  8. 8
    Engage the mercenary directly in front of the doorway. Crouch and let the mercenary below with an M79 shoot at you. They will eventually switch to a Colt Commando. Engage and defeat them. Find spare shotgun ammo in the far corner of this level.
  9. 9
    At the end of the next stairway, the door on the right leads to the area with the dead mercenary with the M79. Pick up the ammo.
  10. 10
    Continue through the other door and down the stairs. Engage the mercenaries discussing movie endings.
  11. 11
    Jump over the laser tripwire and be prepared for surviving mercenaries at the bottom of the stairs. Use a Colt or Ingrams.
  12. 12
    Pick up the grenade and head through the door. Defeat the Killer Suit hiding behind crates.
  13. 13
    Jump over the laser tripwire or shoot it. Throw a grenade around the corner for the next set of lasers and take cover.
  14. 14
    Follow the corridor and enter the door on the left to finish the level.
  15. 15
    Begin Chapter 6 (Byzantine Power Game) in an archives room. Shoot the sensor on the left, causing filing cabinets to topple and enemies to attack.
  16. 16
    Strafe left and shoot-dodge into the opening. Collect shotguns from fallen enemies and gun down another mercenary who appears.
  17. 17
    Use the cabinets for cover to deal with mercenaries on the opposite balcony.
  18. 18
    Jump on the first cabinet, run along the tipped row, and jump over the railing.
  19. 19
    Follow the balcony to where dead mercenaries are. A third mercenary appears at the doorway. Collect a painkiller from the first dead mercenary.
  20. 20
    Proceed up the stairs, dealing with the mercenary at the top. Continue past the stairs to find painkillers in a cabinet.
  21. 21
    Head up the second set of stairs and enter the library. Deal with mercenaries and laser tripwires, using shelves for cover.
  22. 22
    Destroy the sensor blocking the stairs. Destroy another sensor that causes a pillar to topple.
  23. 23
    Climb the pillar and jump to the balcony on the other side. Enter the door to finish the level.
  24. 24
    Begin Chapter 6 (Nothing To Lose) by running down the hall towards the door, but stop and shoot-dodge when two mercenaries appear from the left. One drops a painkiller.
Tips
  • Use Molotov Cocktails or shoot-dodges to deal with groups of enemies in hallways.
  • Crouching and letting enemies waste ammunition can be an effective tactic against heavily armed opponents.
  • Utilize environmental cover, such as filing cabinets and shelves, to your advantage against ranged enemies and laser grids.
  • Be prepared for ambushes after clearing areas.
  • Equip appropriate weapons like the Colt Commando or Ingrams for close-to-medium range engagements.

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