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Part 17
Max Payne

Part 17

Detailed walkthrough for Part 17 of Max Payne, guiding you through the crane sequence, tower assaults, and warehouse combat to find weapons and painkillers.

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Detailed walkthrough for Part 17 of Max Payne, guiding you through the crane sequence, tower assaults, and warehouse combat to find weapons and painkillers.

Walkthrough
  1. 1
    Equip your sniper rifle. Kill the thug in Tower 1 (far right).
  2. 2
    Press the button to move the crane forward. Aim left over the spare sniper ammo.
  3. 3
    Kill the thug in Tower 2 before the crane stops, as the containers will block your view.
  4. 4
    Move the crane left and wait for it to stop. Look back towards Tower 3 and snipe the thug inside.
  5. 5
    Jump into Tower 3. Collect sniper rifle ammo and a painkiller.
  6. 6
    Three thugs appear from Point C. Use the sniper rifle and bullet time to defeat them. Avoid picking up the ammo until after the fight.
  7. 7
    Jump back into the crane and move towards Tower 4.
  8. 8
    Kill the thug in Tower 4 with a closer-range weapon (dual Berettas or shotgun) once visible past the containers.
  9. 9
    Collect sniper rifle ammo and a painkiller from Tower 4.
  10. 10
    Two thugs appear on the ground. Defeat them.
  11. 11
    Return to the crane and move from Point C to Point D.
  12. 12
    Explore Tower 1. Pick up the Desert Eagle, sniper rifle ammo, and a painkiller.
  13. 13
    Two thugs appear at Point D. Eliminate them.
  14. 14
    Jump from the crane to the platform and enter the door to complete the level.
  15. 15
    Chapter 3: Pissing Punchinello Off
  16. 16
    Drop from the platform onto the red container, then jump to the ground level.
  17. 17
    Kill the thug behind the container.
  18. 18
    Position yourself behind the container to see the catwalk. Two thugs will appear from the left. Gun them down from cover.
  19. 19
    Run past the ramp to the catwalk. Kill the thug inside the fenced area.
  20. 20
    Run up the ramp to the small room at the end. Look out the window and shoot the thug on Boris' ship deck.
  21. 21
    Press the button by the door to unlock the gate.
  22. 22
    Two thugs will emerge. Equip your shotgun and kill them at the doorway.
  23. 23
    Head to the fenced-in area. Collect shotguns, Desert Eagles, and a painkiller from the open red container.
  24. 24
    In the enclosed area, collect Beretta, Desert Eagle, Ingram, and shotgun ammo, plus a painkiller.
  25. 25
    Leave the warehouse through the door to complete the level.
  26. 26
    Chapter 3: A Dangerous Game
  27. 27
    Two thugs are hiding behind crates on the dock. Shoot the one on the left, then kill his partner who emerges.
  28. 28
    Use the ramp to board Boris' ship.
  29. 29
    Wait by the crates for the thug who spots you to appear, then kill him.
  30. 30
    Look around the container to see a thug at the top of the stairs. Kill him.
  31. 31
    Break the small box at the front of the ship for an extra painkiller.
  32. 32
    Go up the stairs and enter the ship from the left. Be ready to shoot as the door opens.
  33. 33
    Inside, a ringing telephone connects you to Angelo Punchinello.
Tips
  • Use bullet time strategically when facing multiple enemies or difficult shots.
  • Conserve sniper ammo for long-range targets in towers.
  • Shotguns and dual Berettas are effective for close-quarters combat.
  • Always check containers and shelves for ammo and painkillers.
  • Be aware of enemy spawn points, especially after moving the crane or entering new areas.
  • Sniper Rifle Ammo
  • Painkillers
  • Desert Eagle
  • Shotgun
  • Beretta Ammo
  • Desert Eagle Ammo
  • Ingram Ammo

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