Kirby's Adventure Part 32 covers Meta Knight's minions, World 5 boss, and multiple mini-bosses. Learn strategies for each.
Walkthrough
- 1After Meta Knight leaves, you must fight three types of enemies: one with a small axe, one that throws tridents, and one with a ball and chain.
- 2Use the axe enemies by swallowing and spitting them at the trident enemies.
- 3To defeat the trident enemies, get close, suck them up, and spit them out or swallow them.
- 4Avoid the trident enemies as they are difficult and annoying.
- 5The Throw ability is useful here, allowing you to grab enemies and throw them at others.
- 6This fight is of medium difficulty.
Mini-Boss 17: Fire Lion
- Discard any current ability and launch it at the boss for initial damage.
- The boss attacks by running, jumping, and falling on its face, dropping stars. Avoid this attack.
- It also uses a quick attack similar to the Burning ability; jump over it.
- It performs three jumps in place; do not stand underneath it. This signals the start of its first attack.
- To damage the boss after the initial ability throw, inhale the stars it drops during its first attack and spit them at the boss.
- It may fake you out by running forward then jumping back; avoid landing on it.
- Inhale the boss to gain the Burning ability.
World 5 Boss
- Start with the Hammer ability for preliminary damage, but expect to lose it.
- After losing the Hammer ability, inhale and spit it at the boss.
- The boss uses spiked balls to break the ground; follow it carefully, angling your movement to avoid getting trapped.
- Inhale and spit the small robotic things the boss sometimes releases at it for damage.
- Do not get too close to the boss, as it can hit hard.
- When the boss's front latches open, prepare to inhale an enemy and spit it at the boss.
- When the boss's health is extremely low, it moves very fast, making damage difficult.
- Defeat the boss to get the Star Rod and advance to the Orange Ocean world.
Mini-Boss 18
- Discard your current ability and spit it at the boss.
- When the boss jumps and flips, it drops apples, which are used for damage.
- Avoid being under the boss when it jumps up and down three times.
- Jump out of the way of its high-speed rolling attack.
- The single jump attack to squish you is less dangerous than the triple jump.
- It takes 4 hits to defeat this mini-boss.
- Inhale the boss to gain the Throw ability.
- Jump and swallow the apples it throws at you, or spray it with water.
- If you have the Hammer ability, stay on the small block at the top and wait for the boss to jump up, then use the Hammer.
Mini-Boss 19
- Discard your current ability and spit it at the boss for initial damage.
- The boss has a downward hammer bash that penetrates abilities like Needle.
- Inhale the coconuts the boss throws and knock them back at it.
- When the boss slams its hammer away from you, stars are left on the ground for about 1.5 seconds; inhale these and spit them at the boss.
- This boss does not take much to defeat.
- The Sword ability is useful if you are quick.
- After defeating it, inhale the mini-boss to gain the Hammer ability.
Optional Path: Top Door
Mini-Boss 20
- Move to the middle of the fighting ground to avoid being hit.
- The boss starts by throwing a bomb; inhale it and spit it back at the boss for damage.
- As it jumps back and forth, you...
Tips
- For Meta Knight's minions, swallow axe enemies and spit them at trident enemies.
- Stay clear of trident enemies as they are the most annoying.
- The Throw ability is effective against Meta Knight's minions.
- For Mini-Boss 17, inhale its stars after its run-and-jump attack to damage it.
- For the World 5 boss, don't get too close and inhale its released robots to attack it.
- For Mini-Boss 18, swallow the apples it drops after its flip jump.
- For Mini-Boss 19, use the Sword ability if you have it and are quick.
- For Mini-Boss 20, inhale and spit back the bomb it throws.
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