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Part 12
Kirby's Adventure

Part 12

Master Part 12 of Kirby's Adventure! Navigate wind-filled rooms, defeat a hammer-wielding Mini-Boss, and conquer the Quick Draw sub-game against iconic foes.

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Master Part 12 of Kirby's Adventure! Navigate wind-filled rooms, defeat a hammer-wielding Mini-Boss, and conquer the Quick Draw sub-game against iconic foes.

Walkthrough
  1. 1
    Inhale the last enemy and keep it in your mouth to open the final door.
  2. 2
    Enter the room and defeat the enemies: Bottom Level: Sword, Normal; Higher Levels: Normal, Beam, Parasol. Use Spikes if you have it, but consider keeping Sword.
  3. 3
    Proceed to the next room with strong upward winds and numerous enemies: a cannon, a horizontal spike, a 1-Up near a rotating cannon, another spike, a Maxim Tomato, a 2-health regeneration item near a cannon, and another floating spike.
  4. 4
    Reach the end and enter the final door of the level.

SUB-GAME - QUICK DRAW:

This sub-game involves a series of rapid-fire challenges:

  1. WaddleDoo: Attacks at 82 counts. Strike between 1 and 81 counts. Tip: Don't press before the mark.
  2. Wheelie: Attacks at 50 counts. Strike at or before 49 counts.
  3. Chef Kawasaki: Attacks at 24 counts. Strike before 24 counts.
  4. King DeDeDe: Attacks at 17 counts. Strike at or before 16 counts.
  5. Meta Knight: Attacks at 14 counts. Strike before 14 counts.
  • 1-Up: Pass the first three enemies (WaddleDoo, Wheelie, Chef Kawasaki).
  • 2-Up: Pass King DeDeDe.
  • 3-Up: Beat all enemies up to Meta Knight.

V. FIFTH LEVEL:

  1. Grab the lollypop before the Spark enemy falls.
  2. Run through and go to the top door. Use invincibility to float to the very top door, collecting enemies and health along the way.
  3. In the next room, defeat normal enemies and a snowman for the Freeze ability. Destroy the Sword enemy (or swallow for the ability).
  4. Proceed to the next room to fight the Mini-Boss.

Mini-Boss 10:

  • Sacrifice any ability to spit at the boss for initial damage.
  • The boss has a downward hammer bash (penetrates abilities like Needle) and throws coconuts that can be inhaled and spit back.
  • When the boss slams its hammer away from you, stars appear for 1.5 seconds; inhale and spit them at the boss.
  • The Sword ability is also useful if you are quick.
  • After defeating the Mini-Boss, inhale it to gain the Hammer ability.

After the Mini-Boss:

  1. Climb the ladder and go through the revealed door.
  2. Use the Hammer ability to smash through the blocks.
  3. Before entering the final door, smash the spike into the ground to gain a 1-Up and a Maxim Tomato.

VI. SIXTH LEVEL:

  1. Kill the two falling normal enemies.
  2. Drop the Hammer ability and acquire the Laser ability.
  3. Race down, defeating the spiked enemy. Stop to let the Crash enemy explode before reaching it.
  4. Stop at the next Crash enemy. Step over the Bomb and shoot your laser; it ricochets 4 times to explode the bomb, granting access to health.
  5. Continue and watch out for the next falling Crash enemy. Destroy both blocks and enter the door.
  6. In this room, take out the Fire enemy and go up the steps, avoiding the shooting cannon.
  7. On the upper floor, kill the Sword enemy and heal with a Maxim Tomato if needed.
  8. Climb the ladder and jump to kill the frog on the other side.
  9. Cross while avoiding the cannon and spike.
  10. Jump and shoot the bird.

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