Master Part 10 of Kirby's Adventure with this detailed walkthrough. Learn strategies for mini-bosses, collect abilities like Mike and Wheel, and navigate the Battle Arena.
- 1The first mini-boss is easy. Wait for him to ring, then jump over him in the middle and press B to land on him as Stone for good damage without taking any yourself. Repeat this three times. Alternatively, swallow his musical notes and spit them back at him; three hits of either method will defeat him. Inhale him afterward for the Mike ability.
- 2Pass through the door that appears after defeating the mini-boss.
- 3Continue straight, passing or defeating all enemies, and go to the door at the end of the path.
- 4Enter the next room. From your starting spot, jump across to get health.
- 5Jump down the right path and slide kick the blocks to reveal a door.
- 6Go through the revealed door. On the other side, hit the bomb.
- 7Go up to the other revealed door at the top and jump on the large mechanism button to open the way for the Battle Arena.
- 8Enter the star-less door that is revealed.
- 9Make your way through all the enemies at the top level and enter the last door of the level to finish it.
SUB-AREA - BATTLE ARENA:
- Do not drop the Needle ability yet. Wait until the fight starts, then drop it, suck it up, and fire it at the Mini-Boss.
- The boss starts by moving, then stops, falls, and releases a small tire to attack. Jump over its initial charges.
- After it attacks, it will do damage to the big tire. It may drop small tires on the right or left; face that way to grab them.
- It takes three hits from these small tires to kill it, but two if you hit it with the Needle ability star at the start.
- After it's gone, inhale it for the Wheel ability.
Wheel Ability Description: Kirby turns into a wheel and rolls/spins at high velocity, destroying any enemies in his path without taking damage. He stops when hitting something, falling, or pressing B.
II. SECOND LEVEL:
- From the start, defeat the Fire enemy.
- Move on to the next area with pig enemies and take them out quickly.
- Go up to the next level and defeat the enemy on the Max Tomato and the other pig enemy.
- Go up the first two platforms and kill the two birds.
- Go up one more level and duck to avoid a bird charging from the right.
- Stand near the left column and inhale health if needed.
- Be aware of Beam, Cutter, and regular enemies as you ascend the tower.
- At the end, make a small jump and enter the door at the highest point of this part of the tower.
- Make your way up via the small platforms, taking out Stone, Spark, and other enemies.
- Go left at the end, being careful of falling Stone enemies and a Needle enemy on the first small platform. You can take the Needle ability if you wish.
- The next enemy is an advanced version of the Sword ability enemy.
- After that, go through the next door.
- Once inside, take out the Sword enemy.
- Hit the bomb and then you can fight the Wheel Mini-Boss if you wish.
Mini-Boss 7 (Wheel Mini-Boss):
- Do not drop the Needle ability yet. Wait until the fight starts, then drop it, suck it up, and fire it at the Mini-Boss.
- The boss starts by moving, then stops, falls, and releases a small tire to attack. Jump over its initial charges.
- After it attacks, it will do damage to the big tire. It may drop small tires on the right or left; face that way to grab them.
- It takes three hits from these small tires to kill it, but two if you hit it with the Needle ability star at the start.
- After it's gone, inhale it for the Wheel ability.
Wheel Ability Description: Kirby turns into a wheel and rolls/spins at high velocity, destroying any enemies in his path without taking damage. He stops when hitting something, falling, or pressing B.
- Jump out of the door at the top.
- Hit the bomb again.
- Kill the Sword ability enemy again and keep moving forward.
- You will see enemies across the platforms (Sword and normal).
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content