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Part 9
Gears of War: Reloaded

Part 9

Complete Part 9 of Gears of War: Reloaded, including the Knock Knock and Hammer sections, and find Cog Tag CT7.

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Complete Part 9 of Gears of War: Reloaded, including the Knock Knock and Hammer sections, and find Cog Tag CT7.

Walkthrough
  1. 1
    Man the turret and eliminate all enemies. You can zoom in by holding L.
  2. 2
    If enemies take cover (press the cover button to crouch behind walls or objects) behind windows, dismount the turret and eliminate them directly.
  3. 3
    After clearing the Emergence Hole enemies, return to the turret and kill the Locust that kicks open the door behind it.
  4. 4
    Proceed down the next hallway and kick open the door to advance.
  5. 5
    Knock Knock (A16): Proceed down the long hallway and kick open the door.
  6. 6
    Head towards the toll booth and then slightly northwest to find a van with a red GoW symbol. Look around the van for Cog Tag CT7.
  7. 7
    From the van, head northeast towards the northernmost sandbags.
  8. 8
    When an enemy appears from the middle door, try to shoot him before the enemy from the rightmost door appears.
  9. 9
    Run through the rightmost door.
  10. 10
    As soon as you enter, head left and take cover behind the small wall.
  11. 11
    Shoot all enemies, attempting to plug the Emergence Hole if possible.
  12. 12
    Head north (to your left is the middle door; check here to ensure you killed the Grunt).
  13. 13
    Proceed north past the Emergence Hole and look left. Chainsaw or kill the enemy on the Troika.
  14. 14
    Hop over the sandbags in front of the Troika and watch the cutscene (a non-interactive cinematic the game plays automatically).
  15. 15
    After the cutscene, turn around and head down the steps.
  16. 16
    Take cover behind the sandbags and eliminate all moving enemies. Use the chainsaw if enemies get too close.
  17. 17
    After killing everyone, a "Point-of-Interest" icon will appear. Take cover and eliminate the enemy that emerges from the now-open door.
  18. 18
    After the combat music stops, head outside, find a shotgun, and switch your non-Lancer for it. Pick up ammo from fallen enemies.
  19. 19
    Hammer (A17): Head back inside the building and to the left. Enter the now-open door.
  20. 20
    Go up the stairs to the right.
  21. 21
    At the overhang where you can see Cole shooting, turn right. Take cover next to the locked door and shoot Locusts until Kim opens it.
  22. 22
    Head downstairs, out to the left, revive Cole if necessary, and kill any remaining enemies.
  23. 23
    Head back into the hallway with the staircase and to the left, leading up to an overhang on the opposite side of the room.
  24. 24
    Go up these steps and to the left.
  25. 25
    Enter the next door and go to the right. You will encounter Wretches.
  26. 26
    Use a shotgun or Lancer against the Wretches.
  27. 27
    You will trigger a checkpoint (an auto-save point you restart from on death).
Tips
  • When enemies take cover behind windows, it is often easier to get off the turret and eliminate them directly.
  • The wall you take cover behind after entering the rightmost door should be efficient for defending yourself.
  • If you miss killing an enemy from the middle door, it can be fatal if you proceed forwards.
  • If enemies flank you, move to a different position.
  • In the last shootout, staying farther back than before might be beneficial.
  • Wretches are small and physically assault you; the shotgun is useful against them.

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