Complete walkthrough for Part 23 of Gears of War: Reloaded, including strategies for the Berserker boss fight and navigating the "Bad to Worse" and "Hazing" sections.
Walkthrough
- 1Head down the staircase, pick up ammo, and shoot the propane tanks in the back of the truck.
- 2Proceed through the area.
- 3Bad to Worse (A43): From the start, look for Cog Tags (CT26) on the corner of the building.
- 4Make two lefts and approach the doors. Attempt to kick them open; if unsuccessful, Marcus will call Jack.
- 5Option 1 (Cover & Snipe): Take cover near the doors and snipe all enemies, shotgunning Wretches.
- 6Option 2 (Grenade): Run near the Cog Tags with a grenade and plug the Locust hole. Have your shotgun ready for enemies that climb up.
- 7After the Locust hole is sealed (enemies defeated), two Boomers will appear near the doors.
- 8Find the Hammer of Dawn near the door and use it.
- 9Switch back to your previous weapon (important for obtaining the Longshot later).
- 10Head through the now-open door.
- 11Enter the building and proceed until you reach the first greenhouse area.
- 12As you exit the greenhouse, a Berserker will appear.
- 13BOSS: Berserker (BESS2)
- 14Dodge the Berserker's attacks and head through the door it emerged from.
- 15Continue down the hallway to the next greenhouse area.
- 16(Optional) Lure the Berserker to knock down the tree in front of where it appeared.
- 17Head forward through the area.
- 18In the middle, find the Hammer of Dawn and switch to it.
- 19The glass ceiling prevents Hammer of Dawn use. You must make the Berserker knock down all the green pillars.
- 20Lure the Berserker into the pillars by getting it to run into a wall and then dodging.
- 21Once all pillars are down, use the Hammer of Dawn on the Berserker when she is stunned or stopped. Repeat this process (twice on Normal, three times on Insane).
- 22After defeating the Berserker, head to the middle to find a valve. Turn it to extinguish a fire in a hole in the wall.
- 23Proceed through the now-clear path.
- 24Hazing (A44): Head left in the large area to find a doorway.
- 25Go down the hallway and peek around the corner.
- 26If you have the Hammer of Dawn, use it on the Troika.
- 27If not, snipe the Troika quickly.
- 28Take out the Troika first, using grenades if necessary.
- 29When the Troika is dead, an Emergence Hole will appear. Plug it if possible.
- 30If you can't plug it, position yourself opposite it and prepare with your shotgun.
- 31Kill emerging Locusts and Wretches.
- 32Hop over the low wall in the doorway on the right.
- 33The Hammer of Dawn is no longer available. Head left from where you exit the hallway and find a Lancer.
- 34Take cover behind the flower box and snipe long-range targets, using the shotgun for close-range enemies.
- 35Advance to the bench at the far end where a Locust frequently takes cover.
- 36Fall back to the bench and snipe enemies on the other side until a Boomer appears.
Tips:
- Insane Difficulty: On Insane, the right path is often easier due to fewer Wretches. If facing Wretches, use the cover spot mentioned.
- Torque Bow: If you have a Torque Bow, use it on Boomers at the start for easy kills, especially if you can't snipe them. You can find one in an open door across the courtyard from the Sniper's nook or pick one up from Theron Guards.
- Longshot: The Longshot is useful on several occasions in this chapter.
- Berserker Strategy: The Berserker fight is straightforward. Lure her into the pillars to bring down the ceiling, then use the Hammer of Dawn when she's stunned. On Insane, it takes three Hammer of Dawn bursts.
- Quick Plug: To make the
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