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Social Unrest and Class Divide
Frostpunk

Social Unrest and Class Divide

Learn how to manage Social Unrest and the Class Divide in Frostpunk. This guide covers laws, citizen needs, and strategies to maintain order and hope in your city.

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Learn how to manage Social Unrest and the Class Divide in Frostpunk. This guide covers laws, citizen needs, and strategies to maintain order and hope in your city.

Walkthrough
  1. 1
    Monitor Social Unrest: Keep an eye on the Social Unrest meter. If it gets too high, citizens may refuse to work or even revolt. Address the causes by improving living conditions, providing adequate food and warmth, and enacting laws that benefit the general populace.
  2. 2
    Address Class Divide: The Class Divide emerges when certain groups of citizens have significantly better or worse conditions than others. This is often caused by laws that favor Engineers over Workers, or by unequal access to resources and housing.
  3. 3
    Law Implementation: Many laws impact Unrest and Class Divide. For example, 'Child Labour' can increase productivity but also raise Unrest. 'Soup Kitchens' can feed more people but might not satisfy everyone. 'Radical Treatment' can save lives but costs more. Choose laws that align with your current situation and long-term goals.
  4. 4
    Resource Management: Ensure fair distribution of resources. Overcrowding in tents or lack of heating in certain areas can quickly increase Unrest and widen the Class Divide. Build Steam Hubs strategically to provide warmth to all citizens.
  5. 5
    Hope and Discontent: These two meters are directly tied to Social Unrest and Class Divide. Maintaining high Hope and low Discontent is crucial for survival. Acts of kindness, successful resource gathering, and fair governance boost Hope, while harsh laws, high death tolls, and inequality increase Discontent.
  6. 6
    Specific Scenarios: In 'A New Home,' the arrival of refugees and the harsh winter conditions will test your ability to manage these metrics. Prioritize building adequate housing, medical facilities, and ensuring a steady food supply for all.
Tips
  • Early Game: Focus on establishing a stable economy and meeting basic needs. Laws like 'Emergency Shift' can boost production but increase risk. 'Child Labour' is efficient but can lead to future problems.
  • Mid Game: As your city grows, so do the challenges. Invest in research like 'Steam Hubs' and 'Heaters' to keep everyone warm. Consider laws like 'Extra Rations' or 'Overcrowding' based on your food supply and tolerance for Discontent.
  • Late Game: The final storm presents the ultimate test. Ensure your city is self-sufficient and your citizens are as content as possible. Manage the 'Class Divide' by ensuring all citizens have access to warmth and food, even if some have better housing.
  • Scouting: Use your scouts to find resources, survivors, and Steam Cores. Rescuing survivors can increase your population but also strain your resources and potentially increase Unrest if not managed well.
  • Generator Management: Turning on the generator provides warmth but consumes Coal. Balance its use with the ambient temperature and the needs of your citizens.

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