Unlock the best 2nd Tier skills in Dying Light! Learn about Barter, Haggle, Trap Bombs, and more to dominate the Infected and boost your economy.
Alright, so you've made it past the initial chaos and you're ready to start specializing your character a bit. The 2nd Tier skills are where things start getting really interesting, offering some solid boosts to your combat and your wallet. Let's break down what's what and why you'll want to grab these.
Skills Breakdown:
- Barter [Level 4]
This one's a no-brainer early on. It gives you a 10% discount at vendors. Think of it as saving money every time you buy or sell. It really adds up, especially when you're trying to stock up on supplies or offload that mountain of loot you've collected.
- Elemental Throwing Stars [Level 4]
These are like your regular throwing stars but with added effects, like fire. Honestly, unless you're super focused on crafting Trap Bombs, you might want to hold off on this one. Early in the game, you'll need those crafting materials for more essential items and weapon upgrades. It's more of a specialized pick.
- Haggle [Level 8]
Another great skill for your wallet! Haggle lets you slow down shop prices by an additional 10%. Combined with Barter, you're looking at some serious savings. This is fantastic for both buying and selling, making your scavenging efforts go even further.
- DIY Grenades [Level 8]
This skill unlocks the ability to craft several new types of grenades: shrapnel, bleeding, paralyzing, and toxic. These can be super useful for dealing with groups of enemies or specific tough opponents. However, like the Elemental Throwing Stars, it requires a good chunk of crafting parts. Consider if you have the resources or if you're planning a build around traps and explosives.
- Trap Bombs [Level 11]
These are the real deal for crowd control. Trap Bombs attract enemies to their location before exploding. They are incredibly useful, especially in the second half of the game when you're facing tougher hordes. By level 11, you should have a decent stash of crafting parts to make a good number of these, and you'll likely have enough left over to craft other useful items too.
- Hard Bargain [Level 11]
This is the final piece of the economic puzzle. Hard Bargain lets you sell items for a better price. If you've been picking up Barter and Haggle, this skill makes your trading incredibly efficient. You'll be making bank in no time, which means more resources for better gear and supplies.
- Prioritize Barter and Haggle if you want to save money and make trading more efficient.
- If you're planning a build around traps and explosives, DIY Grenades and Trap Bombs are essential.
- Elemental Throwing Stars are a bit of a luxury; consider them after you've secured the more universally useful skills.
- Don't underestimate the power of good trading – it fuels everything else you do in Harran.
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