Complete Doom 64 Holding Area walkthrough. Learn how to find the secret exit and defeat enemies like Spectres and Shotgun Guys.
Walkthrough
- 1At the start, hit the switch in front of you to lower the floor.
- 2In the dark room below, kill all 3 Spectres (enemy count varies by skill level). A door in the south part of this room will open once all enemies are defeated.
- 3Go through the south door and follow the right-hand wall. Kill any Zombiemen, Imps, or Demons in your way until you reach a room with 3 switches.
- 4Hit all 3 switches in this room.
- 5Turn around and leave the room.
- 6Back outside, follow the right-hand wall again to another room with 3 switches. Kill any Demons, Spectres, or Shotgun Guys encountered.
- 7Hit all 3 switches in this second room.
- 8Turn around and leave this room.
- 9Back outside, follow the left-hand wall to a door. Open it and go through.
- 10In the next area, go through the opening to your right.
- 11Head up the stairs.
- 12At the top, go through the opening in front of you.
- 13In this room, you will see 4 switches on your left, from your current position to the far end.
- 14Get to the second switch from the door across from you and hit it.
- 15Return to the switch next to the opening you entered this room from and hit it.
- 16Hit the switch to the right of the one you just activated.
- 17Finally, hit the switch next to the door at the other end of the room.
- 18After a few seconds, you should hear a door open. Open the door in the southeast part of this room.
- 19Kill the Shotgun Guys inside and take the teleporter.
- 20Upon teleporting, run across the platforms to reach the opening at the other end.
- 21Go through the opening.
- 22Kill the Imp or Hell Knight (enemy type varies by skill level).
- 23Hit the exit switch in this room to access the secret exit.
Tips
- The number of Spectres and the type of enemy at the end of the level depend on your chosen skill level.
- Be prepared for dark areas, especially when first encountering Spectres.
- Running across the platforms after teleporting is crucial to avoid falling.
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