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Part 18
Dishonored: Death of the Outsider

Part 18

Complete walkthrough for Part 18 of Dishonored: Death of the Outsider, detailing coin locations, collectibles, and strategies for navigating the Dolores Michaels Bank.

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Complete walkthrough for Part 18 of Dishonored: Death of the Outsider, detailing coin locations, collectibles, and strategies for navigating the Dolores Michaels Bank.

Walkthrough
  1. 1
    Dolores Michaels Bank, 2F (Mortgage & Loan Office):
    • Coin on wall's bulletin board: 1 (Total: 2066/6666)
  2. 2
    Sphalerite on Atwater's desk: 15 (Total: 2081/6666)
  3. 3
    Cash register coins: 13 (Total: 2094/6666)
  4. 4
    Daiger-Dial East Leg map: 50 (Total: 2144/6666)
  5. 5
    NPC: guard in hallway outside Mortgage & Loan office: 10 (Total: 2154/6666)
  6. 6
    NPC: employee in Mortgage & Loan back office: 10 (Total: 2164/6666)
  7. 7
    1st cash register in back office: 8 (Total: 2172/6666)
  8. 8
    2nd cash register in back office: 4 (Total: 2176/6666)
  9. 9
    Coin on cubicle desk in back office: 5 (Total: 2181/6666)
  10. 10
    3rd cash register in back office: 7 (Total: 2188/6666)
  11. 11
    Dolores Michaels Bank, 1F & B1:
    • Bloodfly husk in sink cabinet (Bathroom): 5 (Total: 2193/6666)
  12. 12
    Coins in bathroom desk ashtray: 4 (Total: 2197/6666)
  13. 13
    Lucky sphalerite on desk (Teller booth): 15 (Total: 2212/6666)
  14. 14
    First cash register (Teller booth): 10 (Total: 2222/6666)
  15. 15
    Second cash register (Teller booth): 30 (Total: 2252/6666)
  16. 16
    NPC: man in teller office: 10 (Total: 2262/6666)
  17. 17
    NPC: woman in teller office: 10 (Total: 2272/6666)
  18. 18
    NPC: guard in teller office: 10 (Total: 2282/6666)
  19. 19
    Copper wire (2) by movable dolly (Teller office): 20 (Total: 2302/6666)
  20. 20
    Scales & scrimshaw in a tall shelf (Teller office): 40 (Total: 2342/6666)
  21. 21
    Locker pouch hidden behind booze bottle (Locker room): 30 (Total: 2372/6666)
  22. 22
    Pouch in locker (Locker room): 10 (Total: 2382/6666)
  23. 23
    Pouch in locker (Locker room): 10 (Total: 2392/6666)
  24. 24
    Pouch in locker (hanging on the door): 20 (Total: 2412/6666)
  25. 25
    Pouch in locker (Locker room): 20 (Total: 2432/6666)
  26. 26
    Tyvian ore in coal box (B1 boiler room): 20 (Total: 2452/6666)
  27. 27
    Copper wire in console cabinet (B1 boiler room): 10 (Total: 2462/6666)
  28. 28
    Dolores Michaels Bank - Atrium & Vault Areas:
    • Coins: 2404 (Total: 4866/6666)
  29. 29
    Bonecharm: 3 (Total: 11/11)
  30. 30
    Paintings: 1 (Total: 4/4)
  31. 31
    Lobby Security Checkpoint:
    • NPC: 1F security checkpoint elite guard: 10 (Total: 2472/6666)
  32. 32
    NPC: 1F security checkpoint guard: 10 (Total: 2482/6666)
  33. 33
    Coins near desk newspaper: 10 (Total: 2492/6666)
  34. 34
    Cubby-hole scrimshaw by desks: 30 (Total: 2522/6666)
  35. 35
    Shelf coins (near 1F-2F stairs): 3 (Total: 2525/6666)
  36. 36
    Sphalerite on desk: 15 (Total: 2540/6666)
  37. 37
    Oil in arc pylon's holding cell: 10 (Total: 2550/6666)
  38. 38
    Wire (3) in other pylon cell: 30 (Total: 2580/6666)
Tips
  • The teller counter is a good way to get up and down between floors.
  • Many doors are closed by default; use the button in the 1F teller booth or the sanitation entrance to proceed.
  • The atrium has two arc pylons that electrocute anyone in range. Displace onto lights above them to bypass.
  • If the poppy was deployed, guards in the atrium will be napping. However, a clockwork soldier will still patrol.
  • Clockwork soldiers can be destroyed with damage, have their heads shot off, or be rewired by attaching a tool to their leg panel. They have a frontal cone of vision.
  • Attacking a clockwork soldier can wake up sleeping guards.
  • Tampering with security systems can affect the "Quiet as a Mouse" contract.

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