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Entry Fragging Techniques
Counter-Strike

Entry Fragging Techniques

Learn Counter-Strike entry fragging techniques to secure initial kills and create space for your team.

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Learn Counter-Strike entry fragging techniques to secure initial kills and create space for your team.

Entry fragging is the art of being the first player into a contested area, securing an initial kill, and creating space for your team. It's a high-risk, high-reward role that requires excellent aim, map knowledge, and precise utility usage. A successful entry frag can swing rounds decisively in your favor.

Pre-Entry Preparation

  • Weapon Choice: Always prioritize an assault rifle like the AK-47 (Terrorist side) or M4A4/M4A1-S (Counter-Terrorist side). These offer the best balance of damage, accuracy, and rate of fire for close-to-mid range engagements. For eco rounds, a P90 or MP9/MAC-10 can be viable but are less reliable.
  • Utility Loadout: A standard entry fragger loadout should include at least one Smoke Grenade, two Flashbangs, and potentially a Molotov/Incendiary Grenade. These are crucial for blinding enemies, blocking lines of sight, and clearing common angles.
  • Communication: Before pushing, clearly communicate your intentions and utility usage to your teammates. Call out where you plan to flash, smoke, and which angle you'll be checking first.

Executing the Entry

The execution phase is where preparation meets action. Timing and precision are paramount.

1. Utility Deployment

Effective utility is the cornerstone of a good entry. Your goal is to disorient defenders and block their vision, forcing them into unfavorable positions or blind engagements.

  • Flashbangs:
    • Pop Flashes: Throw a Flashbang so it explodes just as you peek an angle, giving enemies minimal time to react. On maps like Dust II, a pop flash over the "Mid Doors" can blind defenders pushing "Catwalk" or "Short".
    • Deep Flashes: Throw flashes deeper into a site to blind enemies holding common positions. For example, on Inferno B site, a flash over the "Coffins" towards "New Box" can be devastating.
    • Self-Flashes: In desperate situations, a well-placed self-flash can blind an enemy pushing you without fully blinding yourself if you turn away quickly.
  • Smoke Grenades:
    • Blocking Key Angles: Use smokes to cut off powerful long-range angles that defenders might hold. On Mirage A site, smoking "Jungle" and "Stairs" allows you to push "Palace" or "Ramp" with less risk.
    • Creating One-Ways: Advanced You can use smokes to create "one-way" vision, where they can see through a small gap in the smoke while enemies cannot. This requires precise placement and practice.
  • Molotov/Incendiary Grenades:
    • Clearing Corners: Use these to flush out enemies hiding in tight corners or behind cover. On Overpass B site, a Molotov into "Heaven" or "Pillar" can force a defender out.
    • Denying Retakes/Plants: While primarily for entry, a well-placed Molotov can also deny a defuse or delay a retake.
2. Peeking and Engagement

Once utility has been deployed, it's time to engage. Your movement and aim are critical here.

  • Wide Peeks vs. Tight Peeks:
    • Wide Peeks: Often preferred when entering a site with flashbang support, as it allows you to clear multiple angles quickly and catch blinded enemies off guard. For example, wide peeking "A Long" on Dust II after a flash.
    • Tight Peeks: Use these when you suspect an enemy is holding a very specific, close angle, or when you need to conserve health.
  • Pre-aiming: Always aim at common enemy headshot angles before peeking. Your crosshair should already be where an enemy's head would be.
  • Strafing and Counter-Strafing: Use quick left-right movements (A-D keys) to peek angles, stopping briefly to fire accurate bursts. This makes you a harder target to hit.
  • Trade Frags: If you die, ensure your teammate is right behind you to "trade" the kill. This means they immediately kill the enemy who killed you, evening out You count. This is why entry fraggers often push in pairs or trios.

Post-Entry Actions

Your job isn't over after the first kill.

  • Information Gathering: Call out enemy positions, utility used, and any other relevant information to your team. "One short, flashed!" or "Smoked CT, one pushed site!"
  • Holding the Space: After securing a frag and clearing an area, hold a strong defensive angle to prevent enemies from pushing back or rotating.
  • Planting/Defusing: If playing as a Terrorist, facilitate the bomb plant. As a Counter-Terrorist, prioritize the defuse once the site is clear.

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