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CAC3 - SHOTGUNS - 4 WEAPONS - RUN SPEED PERCENTAGE: 100%
Call of Duty: Infinite Warfare

CAC3 - SHOTGUNS - 4 WEAPONS - RUN SPEED PERCENTAGE: 100%

Call of Duty: Infinite Warfare shotguns guide covering Olympia, Stakeout, SPAS, and HS10, including stats and unlock conditions.

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Call of Duty: Infinite Warfare shotguns guide covering Olympia, Stakeout, SPAS, and HS10, including stats and unlock conditions.

Olympia

The Olympia is a double-barrel shotgun available from the start. It has a limited effective range and a slow reload time of 3.9 seconds when empty, with a reload cancel time of 3.3 seconds. Adding a shell takes 2.65 seconds. It fires 8 pellets per shot, with a max damage of 40 per pellet and a rate of fire capped at 212 RPM. Its effective range is 100 meters for 40 damage and 150 meters for 0 damage. Aiming down the sights (ADS) is recommended, and Sleight of Hand Pro perk is advised. Due to its low ammo count, Scavenger is a must. Hacker is also recommended for dealing with enemy equipment.

  • Pellets per Shot: 8
  • Max Damage: 40 per pellet
  • Min Damage: 0
  • Rate of Fire: 212 RPM
  • Range: 100m (40 damage) / 150m (0 damage)
  • Mag Size: 2
  • Empty Reload Time: 3.9 seconds
  • Add Reload Time: 2.65 seconds
  • Recoil Values: Up - 85, Left - 45, Right - 45

Stakeout

The Stakeout is a pump-action shotgun unlocked at Level 9 and costs $2000. It has a Mag Size of 4 and an empty reload time of 2.701 seconds, with adding a shell taking 1 second for the first and 0.3 seconds for subsequent shells. Its rate of fire is capped at 92.3 RPM. The range is 75 meters for 40 damage and 162.5 meters for 0 damage. When ADSing, the spread is lowered from hipfire. The Grip attachment is recommended to reduce hipfire spread.

  • Pellets per Shot: 8
  • Max Damage: 30 per pellet
  • Min Damage: 0
  • Rate of Fire: 92.3 RPM
  • Range: 75m (40 damage) / 162.5m (0 damage)
  • Mag Size: 4
  • Empty Reload Time: 2.701 seconds
  • Add Reload Time: 1 second (first shell), 0.3 seconds (subsequent)
  • Recoil Values: Up - 95, Left - 75, Right - 85
  • Attachments: Grip

SPAS

The SPAS is a semi-automatic shotgun unlocked at Level 24 and costs $2000. It has a Mag Size of 8 and an empty reload time of 5.469 seconds, with adding a shell taking 1.5 seconds for the first and 0.25 seconds for subsequent shells. Its rate of fire is capped at 312.5 RPM. The range is 75 meters for 30 damage and 150 meters for 0 damage. A programming glitch allows the unsuppressed SPAS to retain its range when suppressed. The Suppressor attachment is highly recommended.

  • Pellets per Shot: 8
  • Max Damage: 30 per pellet
  • Min Damage: 0
  • Rate of Fire: 312.5 RPM
  • Range: 75m (30 damage) / 150m (0 damage)
  • Mag Size: 8
  • Empty Reload Time: 5.469 seconds
  • Add Reload Time: 1.5 seconds (first shell), 0.25 seconds (subsequent)
  • Recoil Values: Up - 95, Left - 75, Right - 85
  • Attachments: Suppressor

HS10

The HS10 is a bullpup, semi-automatic shotgun unlocked after purchasing all other shotguns and costs $2000. It has a Mag Size of 4 and an empty reload time of 3.3 seconds, with adding a shell taking 1.35 seconds for the first and 0.65 seconds for subsequent shells. Its rate of fire is capped at 341 RPM. The range is 75 meters for 30 damage and 150 meters for 0 damage. It is most effective when Dual Wielded, as single HS10s can be hitmarker machines. It also has less spread when ADSing.

  • Pellets per Shot: 8
  • Max Damage: 30 per pellet
  • Min Damage: 0
  • Rate of Fire: 341 RPM
  • Range: 75m (30 damage) / 150m (0 damage)
  • Mag Size: 4
  • Empty Reload Time: 3.3 seconds
  • Add Reload Time: 1.35 seconds (first shell), 0.65 seconds (subsequent)
  • Recoil Values: Up - 95, Left - 75, Right - 75
  • Attachments: Dual Wield

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