Explore the 9 Submachine Guns in Call of Duty: Infinite Warfare. Get stats, unlock levels, and recommended attachments for each SMG to dominate the battlefield.
This guide covers 9 Submachine Guns (SMGs) in Call of Duty: Infinite Warfare, detailing their stats, unlock levels, and recommended attachments. All SMGs offer a 100% run speed bonus.
MP5K
Availability: Start
The MP5K is a compact variant of the MP5A2. It excels in close-quarters combat but struggles at longer ranges. It features a slightly slow reload time.
- Max Damage: 40
- Min Damage: 20
- Rate of Fire: 750 RPM
- Range: 187.5m (40 damage) / 250m (20 damage)
- Range SD: 72.5m (40 damage) / 130m (20 damage)
- Mag Size: 30
- Empty Reload Time: 3.2 seconds
- Reload Cancel Time: 2.9 seconds
- Add Reload Time: 2 seconds
- Recoil Values: Up - 70, Down - 30, Left - 70, Right - 80
- Head Multiplier: 1.4%
- Attachments: Extended Mags (45 Rounds), ACOG Sight, Red Dot Sight, Reflex Scope, Suppressor, Rapid Fire
Skorpion
Availability: Unlocked at Level 7
The Skorpion is a hybrid submachine gun-machine pistol. It has a low ammo count, long reload, and small damage-effective range, limiting it to extreme close-quarters combat (CQC). Dual Wield can help, but ammo remains an issue.
- Max Damage: 50
- Min Damage: 20
- Rate of Fire: 750 RPM
- Range: 40m (50 damage) / 100m (20 damage)
- Range SD: 20m (50 damage) / 60m (20 damage)
- Mag Size: 20
- Empty Reload Time: 3.2 seconds
- Reload Cancel Time: 2.35 seconds
- Add Reload Time: 1.8 seconds
- Recoil Values: Up - 30, Down - 20, Left - 50, Right - 50
- Head Multiplier: 1.4%
- Attachments: Extended Mags (30 Rounds), Grip, Dual Wield, Suppressor, Rapid Fire
MAC-11
Availability: Unlocked at Level 11
The MAC-11 is a machine pistol known for its high rate of fire. It is very effective when hipfiring, especially with Steady Aim, but has a low ammo count. It features a short reload time, making aggressive play viable.
- Max Damage: 30
- Min Damage: 20
- Rate of Fire: 937.5 RPM
- Range: 187.5m (30 damage) / 250m (20 damage)
- Range SD: 72.5m (30 damage) / 130m (20 damage)
- Mag Size: 20
- Empty Reload Time: 2.67 seconds
- Reload Cancel Time: 2 seconds
- Add Reload Time: 1.7 seconds
- Recoil Values: Up - 60, Down - 20, Left - 10, Right - 60
- Head Multiplier: 1.4%
- Attachments: Extended Mags (30 Rounds), Red Dot Sight, Reflex Scope, Grip, Dual Wield, Suppressor, Rapid Fire
AK74u
Availability: Unlocked at Level 17
Technically an assault rifle variant, the AK74u is classified as an SMG. It fires fast and hard, outclassing most other SMGs with manageable recoil and a decent rate of fire. Hipfiring is potent with this weapon.
- Max Damage: 40
- Min Damage: 20
- Rate of Fire: 750 RPM
- Range: 187.5m (40 damage) / 250m (20 damage)
- Range SD: 72.5m (40 damage) / 130m (20 damage)
- Mag Size: 30
- Empty Reload Time: 2.8 seconds
- Reload Cancel Time: 2.1 seconds
- Add Reload Time: 1.5 seconds
- Recoil Values: Up - 65, Down - 20, Left - 65, Right - 65
- Head Multiplier: 1.4%
- Attachments: Extended Mags (45 Rounds), Dual Mags, ACOG Sight, Red Dot Sight, Reflex Scope, Grip, Suppressor, Grenade Launcher, Rapid Fire
Uzi
Availability: Unlocked at Level 23
The Uzi is a fast-firing SMG that is not extremely hard-hitting. It can be outgunned by other weapons, but aiming down sights helps manage its large hipfire recoil. Burst firing is recommended to conserve ammo. It has decent range for a lower-powered SMG.
- Max Damage: 30
- Min Damage: 20
- Rate of Fire: 750 RPM
- Range: 187.5m (30 damage) / 250m (20 damage)
- Range SD: 72.5m (30 damage) / 130m (20 damage)
- Mag Size: 20
- Empty Reload Time: 2.8 seconds
- Reload Cancel Time: 2.1 seconds
- Add Reload Time: 1.5 seconds
- Recoil Values: Up - 65, Down - 20, Left - 65, Right - 65
- Head Multiplier: 1.4%
- Attachments: Extended Mags (30 Rounds), Red Dot Sight, Reflex Scope, Grip, Dual Wield, Suppressor, Rapid Fire
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content