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Squad composition
Wasteland 3

Squad composition

Build a full sniper squad in Wasteland 3 with Scout, Rocketer, Incendiary, Leader, Jodie Bell, and Lucia Wesson. Reach level 23-25 before end game.

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Build a full sniper squad in Wasteland 3 with Scout, Rocketer, Incendiary, Leader, Jodie Bell, and Lucia Wesson. Reach level 23-25 before end game.

The maximum character level in Wasteland 3 is capped at 35. Realistically, you will finish the game usually at levels 24-27, depending on how thorough your gameplay is. You should start the game with a Scout and Leader, as they can reach level 4 before leaving Ranger HQ for the first time, allowing them to pull the entire squad before the first real combat encounter after the Prologue. By the end of the early game in the Colorado Springs/Bizarre region, you will usually reach level 15. By the end of the mid-game in the Denver region, you will most likely reach level 21, while by the end of the late game in the Aspen region, you will easily reach level 26. This guide is designed so your squad reaches the peak of its damage potential around level 23-25, which is easily achievable before the end game in Yuma County and Colorado Springs.

Your Snipers will rely on the Leader's and Support's Rally ability to perform two attacks during the first and second turns of combat. During the mid and late game, a combination of additional equipment will enable you to maintain this rate of fire despite the increased AP (Action Point) cost of late-game sniper rifles. Finally, your snipers will build for accuracy instead of critical hit chance to take full advantage of the extremely powerful Risky Shot weapon ability, effectively delivering devastating critical damage with each successful hit. For detailed information, consult the Build Mechanics as well as the Equipment and Utilities sections of this guide.

Tips
  • Start with a Scout and Leader to reach level 4 before the first real combat encounter.
  • Focus sniper builds on accuracy for the Risky Shot ability.
  • Utilize Rally abilities from Support and Leader for double attacks early in combat.
  • Aim to have your squad reach peak damage potential around levels 23-25.

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