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Part 28
Tomb Raider: Legend

Part 28

Complete Tomb Raider: Legend Part 28 walkthrough, covering the England level, including the Sea Serpent and drawbridge.

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Complete Tomb Raider: Legend Part 28 walkthrough, covering the England level, including the Sea Serpent and drawbridge.

Walkthrough
  1. 1
    After activating the final mechanism, jump out of the gun and grapple the sword fragment above the gravity gun to trigger a cinematic and defeat the creature.
  2. 2
    Amanda flees, the glass floor breaks, and Lara exits into an open area with a tunnel.
  3. 3
    Lara crawls down the tunnel and learns from Zip and co. that the next destination to learn more about the sword and myth is Cornwall, England.
  4. 4
    Lara proceeds down the tunnel, challenging Amanda to reach Cornwall first.
  5. 5
    Lara finds herself outside an old King Arthur history shop and visits her team in the van.
  6. 6
    After breaking and entering, Lara enters a disused museum. Use your PLS (personal light source) or turn up the gamma/contrast if visibility is an issue.
  7. 7
    As soon as you gain control, turn around to find a box on the left and an electrically locked door around the corner. The power is out.
  8. 8
    Go around the corner to find a tall door with a sword in a stone; it requires power to function.
  9. 9
    Grab the box and pull it into the open.
  10. 10
    Look up above the passage to the locked door for a grill on the upper wall. Grapple and yank the grill away.
  11. 11
    Move the box directly beneath the hole and jump onto it. Jump from the box to grab the hole and wrench Lara through.
  12. 12
    On the new level, look right to find a box that, when busted, reveals a bronze reward (Bronze 1/9).
  13. 13
    Turn right and notice the next grill to grapple out of the way. Crawl into the new opening.
  14. 14
    You will fall into a small courtyard. Move into the small alleyway to the left and look at the walls for ledges.
  15. 15
    Notice a small wire touching the ground with water on it.
  16. 16
    Grab onto the closest ledge and jump left to the next.
  17. 17
    From this ledge, jump up to the ledge above and shimmy over the fence.
  18. 18
    Drop down to the ground.
  19. 19
    In front of Lara is a control box with a switch to turn on the power. Flip the switch.
  20. 20
    Observe arcs of electricity pulsing through the water on the ground on the other side of the fence.
  21. 21
    Walk to the end of the alleyway and climb a downpipe to reach a vaulting height for a long high ledge.
  22. 22
    Jump from the downpipe to this ledge, jump the small gap, and shimmy along it.
  23. 23
    Once over the fence, drop down one ledge to a window ledge.
  24. 24
    Jump across to the next window ledge and finally to the ground on the far right of the electricity.
  25. 25
    Go around the corner to a door that is now open due to the electricity. Enter the door.
  26. 26
    You are back in the room from before. On the other side of the door is a small cabinet with King Arthur toys and a doorway to the left.
  27. 27
    Go around the box and turn left to find a sword in a stone. Pull it to open the door.
  28. 28
    Enter a small area with a pit, a drawbridge, and three displays of King Arthur relics. You can press the three buttons for dialogue.
Tips
  • If you cannot see properly, use your PLS (personal light source) or turn up the gamma/contrast to maximum.
  • The bronze reward is located after grappling out the first grill and crawling into the new opening.

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