Continue your journey in The Legend of Zelda: A Link Between Worlds by upgrading the Sand Rod and exploring Kakariko Village, Misery Mire, and the Desert Palace.
Walkthrough
- 1Upgrade the Sand Rod at Mother Maiamais.
- 2Head to Kakariko Village and into the Cucco Pen.
- 3Use the Sand Rod on the sand to rescue [MAIAMAI #83].
- 4Go south from Link's house and west to the next area.
- 5Use the crack to enter Lorule.
- 6Hilda speaks with you.
- 7Enter the cave to the northeast and press all six buttons, reaching the last one by merging to start the fan.
- 8Stand near the Treasure Hunter and face north; use the Sand Rod.
- 9Cross over and stand where the fan is facing east; use the Sand Rod.
- 10Use the Tornado Rod to leap over the wall then merge with the eastern wall, heading north.
- 11Run around the ledge and merge south past the fan to find a button that starts it.
- 12Head back to the top-left of this ledge and use the Sand Rod facing south.
- 13Return to the east fan and use the Tornado Rod to reach the sand pillars and a [CHEST] with a [GOLD RUPEE].
- 14Leave and go west to Misery Mire.
- 15Up the stairs is the weather vane.
- 16Drop down from the ledge and free [MAIAMAI #84].
- 17Merge with the right pillar ahead and return to Hyrule.
- 18Northwest of the pillars you can hear [MAIAMAI #85] chirping; use the Sand Rod to rescue him.
- 19Use the steps to the left and make a sand pillar across the gap.
- 20Cross it by merging then chuck a bomb at the wall to reveal a fissure.
- 21Use the fissure to return to the mire and find [PIECE OF HEART #26].
- 22Drop into the water and go to the southwest to find [MAIAMAI #86].
- 23Return to Hyrule and go to the southeast.
- 24Up the steps you can make sand pillars west to a fissure.
- 25Back in Lorule, head west to another fissure.
- 26In Hyrule, create sand pillars to reach the northern wall then merge and go left around to the north end.
- 27Find [MAIAMAI #87] chirping in the sand south of the Desert Palace; use the Sand Rod to find him.
- 28Above you can find the Desert Palace weather vane.
- 29Use the Desert Palace weather vane if you aren't there already, then enter.
- 30Go north creating a sand wall to cross.
- 31Go down the stairs on the left and create another sand wall here.
- 32Merge with the wall and grab the [CHEST] containing a [BLUE RUPEE].
- 33Go to the other side and enter the door.
- 34Kill the Gibdo, Ropes, and Rats.
- 35Go up the stairs on the upper right.
- 36Merge with the wall and pass by the two Beamos.
- 37Go into the next room.
Tips
- When facing Swamola, use the Ice Rod (a magic rod that shoots ice) to stun them before attacking.
- Vultures circle above and land directly where you are; you must sidestep then strike.
- Geldman creatures are vulnerable to all attacks, but stunning them is best.
- When merging (becoming a painting on a wall), you can move along walls to reach new areas or avoid enemies.
Enemies in Misery Mire:
- Swamola: Damage: 1 Heart. Emerge from the mire trying to snap at Link.
- Vulture: Damage: 1/2 Heart. Perch around Hyrule's desert but unlike Crows, they circle above then land directly where Link is.
- Geldman: Damage: 2 Hearts. Randomly emerge from dunes to attack Link.
Items and Collectibles in the Desert Palace area:
- Piece of Heart #27
- Maiamai #88, #89, #90, #91, #92, #93, #94, #95, #96, #97, #98, #99, #100
- Blue Rupee, Monster Tail, Compass, Small Key #1, Titan's Mitt, Small Key #2, Small Key #3, Silver Rupee (x4), Big Key, Master Ore, Master Sword Lv2, Green Rupee, Blue Rupee, Red Rupee (x2), Silver Rupee (x4)
- Heart Container
Enemies in the Desert Palace:
- Gibdo
- Leever
- Hokkubokku
- Devalant
- Peahat
- Zaganaga
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