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Part 23
The Legend of Zelda: A Link Between Worlds

Part 23

Continue your journey in The Legend of Zelda: A Link Between Worlds by upgrading the Sand Rod and exploring Kakariko Village, Misery Mire, and the Desert Palace.

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Continue your journey in The Legend of Zelda: A Link Between Worlds by upgrading the Sand Rod and exploring Kakariko Village, Misery Mire, and the Desert Palace.

Walkthrough
  1. 1
    Upgrade the Sand Rod at Mother Maiamais.
  2. 2
    Head to Kakariko Village and into the Cucco Pen.
  3. 3
    Use the Sand Rod on the sand to rescue [MAIAMAI #83].
  4. 4
    Go south from Link's house and west to the next area.
  5. 5
    Use the crack to enter Lorule.
  6. 6
    Hilda speaks with you.
  7. 7
    Enter the cave to the northeast and press all six buttons, reaching the last one by merging to start the fan.
  8. 8
    Stand near the Treasure Hunter and face north; use the Sand Rod.
  9. 9
    Cross over and stand where the fan is facing east; use the Sand Rod.
  10. 10
    Use the Tornado Rod to leap over the wall then merge with the eastern wall, heading north.
  11. 11
    Run around the ledge and merge south past the fan to find a button that starts it.
  12. 12
    Head back to the top-left of this ledge and use the Sand Rod facing south.
  13. 13
    Return to the east fan and use the Tornado Rod to reach the sand pillars and a [CHEST] with a [GOLD RUPEE].
  14. 14
    Leave and go west to Misery Mire.
  15. 15
    Up the stairs is the weather vane.
  16. 16
    Drop down from the ledge and free [MAIAMAI #84].
  17. 17
    Merge with the right pillar ahead and return to Hyrule.
  18. 18
    Northwest of the pillars you can hear [MAIAMAI #85] chirping; use the Sand Rod to rescue him.
  19. 19
    Use the steps to the left and make a sand pillar across the gap.
  20. 20
    Cross it by merging then chuck a bomb at the wall to reveal a fissure.
  21. 21
    Use the fissure to return to the mire and find [PIECE OF HEART #26].
  22. 22
    Drop into the water and go to the southwest to find [MAIAMAI #86].
  23. 23
    Return to Hyrule and go to the southeast.
  24. 24
    Up the steps you can make sand pillars west to a fissure.
  25. 25
    Back in Lorule, head west to another fissure.
  26. 26
    In Hyrule, create sand pillars to reach the northern wall then merge and go left around to the north end.
  27. 27
    Find [MAIAMAI #87] chirping in the sand south of the Desert Palace; use the Sand Rod to find him.
  28. 28
    Above you can find the Desert Palace weather vane.
  29. 29
    Use the Desert Palace weather vane if you aren't there already, then enter.
  30. 30
    Go north creating a sand wall to cross.
  31. 31
    Go down the stairs on the left and create another sand wall here.
  32. 32
    Merge with the wall and grab the [CHEST] containing a [BLUE RUPEE].
  33. 33
    Go to the other side and enter the door.
  34. 34
    Kill the Gibdo, Ropes, and Rats.
  35. 35
    Go up the stairs on the upper right.
  36. 36
    Merge with the wall and pass by the two Beamos.
  37. 37
    Go into the next room.
Tips
  • When facing Swamola, use the Ice Rod (a magic rod that shoots ice) to stun them before attacking.
  • Vultures circle above and land directly where you are; you must sidestep then strike.
  • Geldman creatures are vulnerable to all attacks, but stunning them is best.
  • When merging (becoming a painting on a wall), you can move along walls to reach new areas or avoid enemies.

Enemies in Misery Mire:

  • Swamola: Damage: 1 Heart. Emerge from the mire trying to snap at Link.
  • Vulture: Damage: 1/2 Heart. Perch around Hyrule's desert but unlike Crows, they circle above then land directly where Link is.
  • Geldman: Damage: 2 Hearts. Randomly emerge from dunes to attack Link.

Items and Collectibles in the Desert Palace area:

  • Piece of Heart #27
  • Maiamai #88, #89, #90, #91, #92, #93, #94, #95, #96, #97, #98, #99, #100
  • Blue Rupee, Monster Tail, Compass, Small Key #1, Titan's Mitt, Small Key #2, Small Key #3, Silver Rupee (x4), Big Key, Master Ore, Master Sword Lv2, Green Rupee, Blue Rupee, Red Rupee (x2), Silver Rupee (x4)
  • Heart Container

Enemies in the Desert Palace:

  • Gibdo
  • Leever
  • Hokkubokku
  • Devalant
  • Peahat
  • Zaganaga

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