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Part 4
The Evil Within 2

Part 4

Guide Sebastian through the harrowing opening chapters of The Evil Within 2. Learn how to navigate the burning house, understand the STEM machine's horrors, and begin Chapter 2 in your safe space.

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Guide Sebastian through the harrowing opening chapters of The Evil Within 2. Learn how to navigate the burning house, understand the STEM machine's horrors, and begin Chapter 2 in your safe space.

Alright, let's dive into Part 4 of our Evil Within 2 journey. This section covers the very beginning of the game, from that intense house fire intro all the way through to establishing your safe haven. It's a lot of story and atmosphere, so buckle up!

Walkthrough:

  1. Opening Scene: The House Fire

    You'll kick things off with a dramatic scene of a cigarette butt igniting a newspaper, leading to a house fire. Your first objective is simple: run forward to the front door. You'll try to open it, triggering a scene. Then, head right and try the sliding glass door for another scene. Soon, you'll be inside.

  2. Navigating the House

    Once inside, try heading left, but you'll find your path blocked by rafters. You'll need to go through the kitchen and then turn left. Follow the path upstairs. Here, you'll need to duck under a beam – press R3 (the default button) to do so. After ducking, make a left to find Lily's Bedroom. Enter it for another scene.

  3. The Unsettling Reunion and Exposition

    This scene will really drive home Sebastian's state after the events of the first game. He's clearly not doing well. You'll then reunite with an old ally who asks for your help with a problem. After this, you'll find yourself tied to a chair, with Julie Kidman leading you down a hallway. Prepare for a significant plot exposition dump here as you're essentially forced into action. The stakes are high, and you'll be entering the STEM machine.

  4. Entering STEM and Beacon Mental Hospital

    As you fall into the STEM machine, the opening credits will roll. Once you land safely, you'll regain control. Sprint forward towards a distant house. When it disappears, head left towards a light. This will trigger Sebastian recalling

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