Master Spyro the Dragon's foes! This guide details every enemy, their attacks, defenses, and how to defeat them, from Izard to Gnasty Gnorc.
This section details the enemies encountered throughout Spyro the Dragon, providing their class, quantity, location, attack, defense, and defeat strategy.
- IZARD — Class: D, Quantity: 19, Location: Alpine Ridge/High Caves/Wizard Peak, Magic Crafters, Attack: Energy bolt, Defense: Size, Defeat: Flame. Description: Big and blue wizards with hard-to-avoid attacks.
- ENGINEER — Class: C, Quantity: 13, Location: Gnorc Cove, Gnasty's World, Attack: Spanner, Defense: Position, Defeat: Destroy barrel. Description: Stand on barrels and are stupidly dressed.
- FAST SCEPTRE GUY — Class: C, Quantity: 28, Location: Home/Alpine Ridge/Wizard Peak, Magic Crafters, Attack: Sceptre, Defense: Armour, Defeat: Charge. Description: Magic guys with magic sceptres; avoid standing near them.
- FAT BAT — Class: B, Quantity: 12, Location: Lofty Castle, Attack: Bite, Defense: -, Defeat: Any attack. Description: Obese-looking brown bats that fly around making weird noises.
- FAT CLAW MONSTER — Class: C, Quantity: 11, Location: Jacques, Dream Weavers, Attack: Claw, Defense: Overweightfulness, Defeat: Flame. Description: Big yellow guys with lots of flab and a daisy.
- FLOOR SHOCKER — Class: B, Quantity: 14, Location: Home/Terrace Village, Beast Makers, Attack: Shock ground, Defense: Position, Defeat: Any attack when floor safe. Description: Small gnorcs with black clothes and shocksticks, found on electro-conductive floors.
- FOOL — Class: A, Quantity: 20, Location: Home/Dark Passage/Jacques, Dream Weavers, Attack: -, Defense: Invincibility, Defeat: -. Description: Invincible yet harmless winged creatures found with lanterns or as part-clock.
- GEM THIEF — Class: A, Quantity: 2, Location: Tree Tops, Beast Makers, Attack: -, Defense: Running away, Defeat: Chase then any attack. Description: Red or green thieves with a pink gem that use supercharges to hide.
- GEM THIEF GNORC — Class: A, Quantity: 2, Location: Artisans Home, Attack: -, Defense: Running away, Defeat: Any attack three times. Description: Advanced Scardey Gnorcs wearing thief's clothing with a swag bag.
- GNASTY GNORC - BOSS! — Class: D, Quantity: 1, Location: Gnasty Gnorc, Gnasty's World, Attack: Sceptre, Energy Balls, Defense: Size, Defeat: Flame twice. Description: The final boss; the big, dark green, heavily armoured leader of all gnorcs.
- GNORC COMMANDO — Class: C, Quantity: 10, Location: Twilight Harbour, Gnasty's World, Attack: Machine Gun, Defense: Size, Defeat: Flame. Description: Large version of the Auto-gunner Gnorc with a gun with better reloading requirements.
- GNORC GRENADIER — Class: B, Quantity: 12, Location: Haunted Towers, Dream Weavers, Attack: Grenade, Defense: -, Defeat: Any attack. Description: A simple gnorc with simple grenades.
- GNORC RODELERO — Class: C, Quantity: 10, Location: Dark Hollow, Artisans, Attack: Sword, Defense: Shield, Defeat: Charge or flame when unshielded. Description: Small basic gnorc with a metal sword and shield.
- GNORC RUNNER — Class: B, Quantity: 2, Location: Town Square, Artisans, Attack: Knife, Defense: -, Defeat: Any attack. Description: A gnorc in fancy overalls with an ungrateful personality.
- HUNGRY TREE — Class: C, Quantity: 10, Location: Misty Bog, Beast Makers, Attack: Chew, Defense: Size, Defeat: Flame. Description: Camouflaged wooden minions that ambush you.
- JACQUES - BOSS! — Class: D, Quantity: 1, Location: Jacques, Dream Weavers, Attack: Throwing Boxes, Defense: Shape and Movement, Defeat: Chase and flame three times. Description: Servant of Gnasty Gnorc; arguably the hardest and weirdest boss.
- KEY THIEF — Class: A, Quantity: 6, Location: Gnasty Gnorc/Gnasty's Loot, Gnasty's World, Attack: -, Defense: Running/flying away, Defeat: Chase then any attack (flying ones - flame). Description: Purple thief carrying a key; some fly in planes.
- LARGE ARMOURED GUY (SUB) — Class: E, Quantity: 8, Location: Dream Weavers Home, Attack: Slap, Defense: Size and armour, Defeat: -. Description: Enlarged Armoured Guy; invincible in this form.
- LARGE ARROWHEAD — Class: C, Quantity: 18+, Location: Tree Tops/Metalhead, Beast Makers, Attack: Double-legged kick, Defense: Size, Defeat: Flame. Description: Bigger, muscly version of the Banana Arrowhead that stands on its arms.
- LARGE METAL THING (SUB) — Class: E, Quantity: 14, Location: Dark Passage, Dream Weavers, Attack: Spitting rocks, Defense: Size and armour, Defeat: -. Description: A giant Metal Thing; invincible in this form.
- LARGE WINGED GUY (SUB) — Class: C, Quantity: 10, Location: Dream Weavers Home, Attack: Slap, Defense: Size, Defeat: Flame. Description: Enlarged Winged Guy wearing a brown robe; wings are no longer useful.
- LASER GNORC — Class: C, Quantity: 13, Location: Terrace Village, Beast Makers, Attack: Laser Zappy Gun, Defense: Size, Defeat: Flame. Description: Purple, gangster-like dressed guy with a huge laser gun.
- LIGHTNING WIZARD — Class: B, Quantity: 17, Location: Home/Wizard Peak/Blowhard, Magic Crafters, Attack: Lightning Bolt, Defense: -, Defeat: Any attack. Description: Small green wizards who use the power of lightning and can be annoying.
- MAGIC KNIGHTS — Class: E, Quantity: 19, Location: Haunted Towers, Dream Weavers, Attack: Smash with head, Defense: Size. Description: (Incomplete entry in source)
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content