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Part 31
Spyro the Dragon

Part 31

Follow this comprehensive guide to complete Part 31 of Spyro the Dragon, detailing enemy encounters, gem collection, and hidden areas.

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Follow this comprehensive guide to complete Part 31 of Spyro the Dragon, detailing enemy encounters, gem collection, and hidden areas.

Walkthrough
  1. 1
    Enter the main level; an LG ambushes you, dropping a green gem. Continue right to find an LG and a Volt Shooter (VS). Approach VSs cautiously, as they fire lightning bolts. When not firing, charge them. The first VS drops a purple gem; the LG and other VS drop green gems.
  2. 2
    Behind the trio of enemies, a platform has a green and purple-topped chest. Clear it. Head west and flame an LG for a purple gem. Go behind the adjacent wall and charge the VS there for a purple gem. Flame open spinner chests by the wall for a purple gem each. Run around the wall to sparkles containing 5 gems. Head towards the building ahead, entering a hidden cove on the right for 11 gems. Go to the other side of the building and around the narrow edge to charge through three metal chests for 15 gems.
  3. 3
    Flame the LG and charge the VS encountered. Around the corner, face another pair of them, yielding 17 gems. Ahead, to the right, find two wooden chests with 7 gems. Collect the nearby extra life and four red gems opposite. Head up the bridge into the building. Charge the pair of VSs quickly for 7 gems, then pick up 4 gems from nearby wooden chests. Turn around and charge through the VS at the other end for a green gem, and grab three red gems nearby.
  4. 4
    Continue straight to find Claude in the second building (a cove). He explains the gnorcs' electricity discovery.
  5. 5
    Ahead, you'll see Floor Shockers (FSs) on electric floors. Charge through the first one after it stops shocking, avoiding the next floor. Turn right and flame a firecracker, which hits a chest elsewhere. Charge the VS there for a purple gem, then collect 11 gems in the hidden area. Do not glide over the acid pool. Run left of the dormant floor to find three red gems and another VS + LG pair. Defeat them for a purple gem each. Go behind them to find two strong chests; one should contain 10 gems if you flamed the firecracker earlier.
  6. 6
    Onwards, an FS is guarded by an LG. Flame the LG for a purple gem when the floor is safe, then charge the FS for a green gem. Charge through the next FS for a green gem, taking cover on the soil to the left if needed. Ahead, a VS guards another FS. Charge through them. Flame the LG to the side. These three yield 12 gems. An LG guards the final FS. Flame it for a purple gem, then charge the FS for another purple gem. Refuel on chickens on the safe ground ahead.
  7. 7
    Cyprin is found at the end of the electric floor track ahead of Claude. He congratulates you, and Spyro expresses a desire to leave the swamp. 50 dragons freed.
  8. 8
    Grab the stray gem at the bottom of the steps ahead, then get the nearby extra life. Follow the wall right to another hidden area. Three VSs will appear; charge them for 12 gems. Pick up gems by the lamp to the right. Continue to three red gems with a green gem inside an LG. Go left along the edge for 8 loose gems and 12 contained gems. Return to Cyprin and go up the steps, collecting 6 gems. Wait for the FS, then jump onto the electric floor when safe and charge through it for a purple gem. Collect another from the LG aside.
  9. 9
    Enemies are on another electric floor ahead. Drop down to a secret area with two purple-topped chests, then make your way around the corner and back up. With quick reaction, glide over when the floor is safe and charge through the VSs and FS for 9 gems. Glide to the next floor with quick reaction, trying to land bearing a flame at the FS, then carrying it over to the LG, for a green gem each.
  10. 10
    A whirlwind takes you to a high building top; glide to the green gem ahead. Walk around the corner to a spinner chest containing a golden gem. Look at the red wall; jump up camouflaged steps to collect a loose green gem and two purple gems from chests at the top. Glide around the side of the big building ahead, hugging the wall, to find yourself atop a smaller building. Collect five red gems. Glide to the building with metal chests.
  11. 11
    Collect 2 loose gems and 12 chested gems atop it, then jump up the steps onto the high red bit of the building. Flame the firecracker.
Tips
  • Volt Shooters (VSs) fire rapidly; don't stop moving, but not in a straight line. Charge them when they aren't firing.
  • Be cautious of electric floors and Floor Shockers (FSs); wait for them to stop shocking before proceeding.
  • Some chests only yield gems after flaming a firecracker elsewhere in the level.
  • If low on health, consider tackling enemies after finding health or extra lives.
  • Pay attention to the environment for hidden areas and gem caches.
  • Gems collected throughout the level.
  • Freeing Claude and Cyprin, contributing to the 50 dragons freed.
  • Extra lives found.

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