Master the challenging boss fight against Warboss Grimskull in Space Marine 2. Learn strategies for each of the three phases, including weapon recommendations and evasion tactics.
Walkthrough
- 1The fight begins with Warboss Grimskull. If you have the Thunder Hammer, use the Plasma Pistol and Bolter. Otherwise, use the Plasma Rifle and another heavy weapon. Always roll away from his grenades.
- 2Phase 1: The Warboss charges alone. Move backward and to the side, rolling away as he charges. Maintain distance and continuously shoot him with the Bolter (infinite ammo is available from crates). Avoid melee combat on high difficulty. He will throw flashbang grenades, which cause no harm.
- 3Phase 2: The Warboss breaks a wall, releasing hordes of Orks and firing a laser. Roll under the laser or stand in the opposite corner. The Orks are meant to hinder your movement. Kill Orks when they are near, ideally when your shield is nearly full. Use the Vengeance Launcher if available. Evade the Warboss and Orks until your shields regenerate, then focus on the boss. Orks will continue to appear when the Warboss roars.
- 4After another flashbang, the Warboss breaks another wall. Repeat the strategy from Phase 2.
- 5Phase 3: The Warboss is on top of a wall. Move to the opposite wall and throw all your grenades at him, picking up more from crates. Aim above him so grenades land on the wall. Watch out for Squibs he sends down; shoot them near him to damage him. After defeating him, melee him a couple of times to finish him.
- 6Climb the lift to the left and stock up on ammo. Mount the train to proceed.
- 7Chapter 13 Objective: Activate Titan Invictus and destroy orbital spire.
- 8Enter the door opposite and proceed through the next door into a room with guns and ammo.
- 9After the next door, shoot the guards with plasma shooters from near the entrance.
- 10Move forward, and in the first room on the left, find a Servo Skull.
- 11Proceed to an area with possessed enemies. Shoot them or melee them. Pick up the Heavy Bolter on the first ramp.
- 12Go back and down the other way to find a Daemon Summoner. Shoot the summoner first, then the four guards he summons.
- 13Go through the next door to face four snipers with laser scopes. Use crates for cover and take them down.
- 14Reach the other end of the area and enter the door to activate a lift.
- 15Upon exiting the lift, a Servo Skull is to the left.
- 16Continue to the control room and use the panel to power the Titan.
- 17Go to the room on the right and up the stairs. Kill the two Chaos guards, but do not shoot the explosive canister near them.
- 18More enemies, including a Plasma user, will emerge from a portal. Shoot the canister to eliminate them. Stay at a distance and kill them.
- 19A wave of Chaos demons will appear; defeat them.
Tips
- On high difficulty, avoid melee combat with Warboss Grimskull during his charges.
- Maintain constant movement during the Warboss fight, especially in Phase 1.
- Conserve grenades for Phase 3 of the Warboss fight.
- Listen for Squib growls in Phase 3 to anticipate their attacks.
- Use the explosive canister strategically in Chapter 13 to eliminate multiple enemies.
- Save Fury for regaining health when it's critically low.
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