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Part 10
Space Marine 2

Part 10

Complete walkthrough for Part 10 of Space Marine 2. Learn how to defeat Ork ambushes, utilize the Stalker and Lascannon, and defend the Inquisitor during a critical moment.

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Complete walkthrough for Part 10 of Space Marine 2. Learn how to defeat Ork ambushes, utilize the Stalker and Lascannon, and defend the Inquisitor during a critical moment.

Walkthrough:

  1. After an Ork drop ship attack, you land and are immediately ambushed by Orks. Mash the right click to defeat them.
  2. Continue forward, facing waves of Orks. Prioritize taking out grenade launchers on small towers to your left and right. Use debris for cover against ranged attackers.
  3. You will encounter more Ork Boyz and Orks, culminating in a tower with two gunners. Shoot them and proceed.
  4. The Captain speaks to Mira, and you are transported to a new location to meet battle brothers and the Inquisitor.
  5. An Ork shooter on distant rocks will attack. The Stalker is effective here; if you missed it earlier, you'll need to find another way.
  6. Deal with two more Ork gunners to the right of the first one, one on a rock and another on a broken pipeline above.
  7. Move forward to face more Orks and two distant Ork gunners. An Ork grenade launcher on debris in front of you should be your first target.
  8. Go to the far right corner and through a path between rocks. An Ork Boy and a gunner will appear.
  9. As you move through the path, a Rok will fall in the distance.
  10. Go left and face three Grenadiers, possibly hidden behind broken pipes. You can melee them, but be cautious of other grenadiers.
  11. After the Grenadiers, more Orks and Boyz will attack. Another Rok will fall. Retreat behind cover to deal with Grenadiers and Elites safely.
  12. Cross all the Roks. You will reach a crashed Valkyrie with a Servo Skull to its right. Pick up the Lascannon.
  13. In the next area, use the Lascannon to defeat bombers hiding behind a rock.
  14. After the bombers, take out an Elite and some Boyz.
  15. Proceed right and shoot down a grenadier on a bridge and others in the rocks past it.
  16. Cross the bridge and face armored Elites. On hard mode, sprint away, use heavy ranged attacks, and use fury when they get close. If they pursue, use heavy attacks.
  17. Continue, shooting gunners, until you reach an area where the Inquisitor needs your help to open a door.
  18. Pick up the Thunder Hammer. A Rok will crash, releasing Orks and Boyz. Use continuous right-clicking.
  19. An Elite will appear after the Boyz; use heavy combos with the hammer.
  20. Another Rok will fall to the right of the door, releasing more Orks and Boyz. Use grenades and the Lascannon from a distance.
  21. Two armored Elites will join. Use the Thunder Smash attack (three right clicks and F) against them.
  22. Listen for the Inquisitor's cue (

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