Master Songs of Conquest's new regions with this comprehensive guide. Learn essential gameplay basics, faction specialties, and advanced tips for conquering new territories and securing victory.
This guide provides an introduction to the new regions in Songs of Conquest, covering gameplay basics, faction specialities, and tips for the official campaigns. It is intended for PvE gameplay.
Gameplay Basics
Movement, Explore!
Always explore your surroundings. Search for resources to boost your economy, capture buildings for more resources, and to increase your visibility. If you do not loot your opponent will. Increase your movement stat and get a secondary Wielder to make looting faster and more efficient. If your secondary Wielder picks up everything, your main Wielder can manage more fights per turn. Use the ALT key frequently to see what you can interact with, as it reveals interactable objects and items hidden behind environmental objects.
Make a Strategy
Decide on a plan: what units are you aiming for, what research do you want? Focusing on a few units means research is cheaper and you reinforce quicker, but you are less flexible and can cast a smaller variety of spells. Feel free to experiment during the first few maps in most campaigns, as they are usually easier. This allows you to figure out what tactics or units you like, and to make a better plan for the final map.
Make use of your build slots
Towns get: 7 small building slots, 3 medium building slots, and 2 large building slots.
Large Settlements get: 3 small building slots, 2 medium building slots, and 1 large building slot.
Small Settlements get: 2 small building slots and 1 medium building slot.
If you have free building slots, consider your situation:
- If you do not have rare resources, consider building multiple markets (maximum of 5) as they allow you to trade for better prices, unlock higher-tier units, and make upgrades cheaper and faster.
- If you are running out of units, focus on one unit type and reinforce your armies with Rally Points.
- If an enemy is approaching, build a tower. Towers are powerful, take one turn to build, and can be used to destroy dangerous creatures like Cheluns or Necromancers. Even if you cannot destroy their entire army, you can still damage your opponent and soften them up for a future battle.
Artifacts
You will encounter many Artifacts in your campaign travels, some good and some bad. Even if you get a bad artifact, it does not hurt to hold on to it to sell later at an Artifact shop or hand over to another Wielder. Artifact sets are powerful, especially early on, but they are not enabled in the base campaigns (Arleon, Rana, Loth & Barya). Be aware that certain artifacts are stronger than sets, so mix and match when necessary.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content