Prepare for the final confrontation in Silent Hill 4: The Room. This guide covers Room 302 preparations, inventory management, and the strategy for defeating the final boss, Walter Sullivan.
Back home, Walter is now missing from the back room. Examine the circular depression under where he was and Henry will realize he can jump down into it. This will lead you to the final boss, so make sure you've got everything you need before advancing. Head back to the item chest and prepare.
Get rid of anything that isn't a weapon, health, or the Umbilical Cord which you'll need. That means Holy Candles, Saint Medallions, Swords of Obedience, Eileen weapons, etc. They're useless for the next part so dump them.
Ideally, you'll want to bring up to 7 items and have 3 inventory slots clear, which you'll understand shortly. Having a full inventory is an option but it'll slow you down a lot when time is crucial if going for a better ending.
You must bring the Umbilical Cord, taking up one slot. Otherwise, I recommend either the Rusty Axe or Spade as a weapon and five of your best health items, if you have that many. It's not that you'll necessary need that many, just you might as well fill up in case. Be sure not to heal yet if hurt; you'll soon see why.
The Rusty Axe is probably the best overall weapon in the game and is great for this fight, but the Spade can work nearly as well (charge up meter and attack are slightly faster, but slightly weaker). The Pistol and several clips are not worth it, and the Revolver isn't too bad but its limited ammo takes up valuable space and it's not as good as the best melee weapons.
When you're ready, make sure you've cleared any remaining hauntings if you're going for a better ending, then save your game. Now jump down the circular depression in the hidden room where Walter was.
Below Room 302
After an odd cutscene you'll be alone in a red-lit room with a large hole in the center and some artwork on the walls. While encouraging Henry to enter the fetal position, this room also fully-recharges your health if not already full. Jump down the hole to the final arena.
FINAL BOSS: THE FINAL SACRAMENTS - MAN WITH THE COAT
Eileen's Mechanics
First you'll see Eileen standing on her own pathway that leads to... literally a bloodbath, and a dangerous spinning device. Possessed by Walter, she'll slowly walk towards it over the fight. Her speed is dictated by how much damage she took in the game up until now, including physical damage by enemies and time spent alone, especially in areas with enemies. During the fight you'll see flashes of her as she walks down the path and into the bloodbath. Once you hear her scream after fully submerging, she's gone for good.
The more damaged she is, the more blood flow will appear over her body, the faster she'll move, and the more likely she'll die. Depending on how bad she is, you may not be able to save her at all. So if she dies early... you probably never had a shot. Stay on top of her condition next time. While some may suggest a Holy Candle placed at her feet before she leaves you, in all my extensive testing I've found it to have no carry over whatsoever. Instead you must safely escort her the old-fashioned way.
Phase One: Umbilical Cord and Spears
As for Walter, he begins the battle as a dark shadow and cannot be harmed, while he'll harass and attack you if you let him. There's also eight stone blocks with spears in them around the arena, but they're locked in place as is. So you'll need to do something to effectively start the battle.
Joseph's August 5 Red Diary from Room 302 of the Past said the following:
"The Crimson Tome
'Bury part of the Conjurer's mother's
flesh within the true body of the
Conjurer.'
Part of the flesh=super's room?"
Joseph's Letter from the laundry room also confirmed the bottom statement, which we can deduce to be the Umbilical Cord that you now hold. The "true body of the Conjurer" is the huge creature in this arena (Walter's true form). Therefore, you must bury the Umbilical Card within the Conjurer's body. Check your inventory and use the UMBILICAL CORD while standing right under the massive head. If it doesn't work, make a small adjustment and try again.
In a short cutscene, the camera angle hints at the spears on the stones, which all unlock after using the Umbilical Cord. You can probably guess that you need to stab them into the giant Conjurer as the next order of business. You should also now have four free inventory slots if you entered the fight with three, allowing you to grab all four on one side, stab them all in and do the same on the other side.
So get started by grabbing each SPEAR OF THE HOLY MOTHER on the left side of the arena and then run back to the Conjurer. Stab each SPEAR OF THE HOLY MOTHER into his neck, noticing that each one drops Shadow Walter to the ground in pain. After the fourth, head to the other side to collect the other four and stab them into the Conjurer. Just watch out for Walter's pipe swings and bullets as you make your way around, and note that he'll move more quickly once a few spears have been stabbed in, including quickly sliding over the arena, but he can't hit you if you're already grabbing a Spear.
After stabbing in all eight spears, you'll hear a distinct note and this time when Walter stands, his shadow figure will be no more. He can now be attacked. Have a charge up swing ready to go as soon as he stands.
Phase Two: Defeating Walter
Now the true battle begins. Grab your trusty weapon, preferably the Rusty Axe or Spade, and start delivering charge up swings on constant repeat. You can also perform regular swings as you charge up, but it's more efficient to go purely for the ultra-powerful charge up attacks.
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