Follow this detailed walkthrough for Part 11 of Samson, guiding you through the slippery Ice Palace, enemy encounters, and the challenging Skeleton Horseman boss fight.
Walkthrough
- 1Drop off the ledges and head right down the tunnel. Upon reaching the outside, use Lickle to kill the green flower from a distance. Kill the bird that flies at you.
- 2Jump over the lava waterfall and kill another set of enemies. Jump over another waterfall to kill another flower.
- 3Jump to the next platforms and change to Golem. Jump on the spikes, grab the extra life, and walk off the screen to the left.
- 4You will arrive at the Ice Palace. Note that sometimes you may be brought directly to the Temple Roof level.
- 5The ground in this level is slippery. Switch to Dragon, as he is the only character who won't slip on ice. Walk to the first ledge.
- 6Burn the green witch on the next platform. Jump to the platform she was on to avoid lightning. Burn any ghosts that appear.
- 7Jump over two spike pits and kill another green witch.
- 8Jump and hover over the next ledge, burning ghosts. Drop down the ledges on the right.
- 9At the bottom, walk to the edge of the platform and burn another witch. Jump and glide over two spike pits, then walk under the next platform.
- 10Hover over one more spike pit, then jump up the stairs on the left to a ledge with a red skull.
- 11Continue until you must go under spikes. Switch to Mouse and crawl under.
- 12Climb the wall on the right, then jump left onto the ground, avoiding ceiling spikes. Walk left on this platform.
- 13Climb the next wall, and at the top, jump left onto the ground near spikes. Switch to Golem.
- 14Walk across the spikes. Punch the green bird in the air.
- 15Drop down the stairway of spikes to the right. Punch the green bird that appears on the third stair. Drop to the bottom row of spikes to get a health increase.
- 16Walk the rest of the distance across the spikes and jump back onto the ground.
- 17Switch back to Dragon and walk to the wall on the right. Jump from block to block until you reach the top, then jump to the ground on the left.
- 18At the top, switch to Golem and punch upward at the worm on the wall.
- 19Switch to Lickle and climb to the top, then jump right. Switch to Mouse and crawl under the spikes.
- 20While still Mouse, jump to the wall on the right and run straight up. Jump to the platform on the left at the top to find a health increase.
- 21Jump to the ledge above. Switch to Golem and kill the large skull on the right.
- 22Jump to the next ledge, then up to the left. Change to Dragon and jump/hover to the ledge on the right.
- 23Walk right, killing ghosts as they come. Burn the red frog and drop to the platform on its right.
- 24Jump left over the gap to find a large heart. Jump right to find an extra life.
- 25Continue jumping right, burning red frogs, until you reach a wall. Jump up and hover to the ground above.
- 26Kill one final frog and head off the screen to the right.
Boss Fight: Skeleton Horseman
- Moves: Moves on the floor, then goes airborne. Touching him sends him airborne. Skeleton Warriors appear from both sides.
- Strategy 1 (Mouse): Stay in the middle, place bombs. When the Horseman approaches, jump over him, letting the bomb explode. This is dangerous due to the Skeleton Warriors.
- Strategy 2 (Lickle/Dragon): Shoot the Horseman when on the ground. Jump over him and shoot him in the air. This is less risky as you can more easily dispatch the Skeleton Knights.
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