Samson returns to Tyndalston, a city that shaped him hard, where every fight is close and every escape is earned. He owes dangerous people more than he can pay, and they’re using his sister to force his hand. The clock is ticking. The only way out is through anyone who stands in his way. This is a game about desperate escapes and brutal, close-quarters combat, where every victory feels hard-won.
This guide will help you master the challenges Samson faces, from navigating the treacherous streets of Tyndalston to overcoming the dangerous individuals who stand between him and his sister's safety. We'll cover strategies for each fight, tips for efficient traversal, and how to manage the ticking clock, ensuring you can find the only way out: through.
Part 1
Review the legal disclaimer for the Samson guide, including copyright and usage permissions.
This file may not be reproduced except for personal or private use. It may not be placed on any website, without consent from both of the authors of this document. Currently the only sites with permission to use this file are: www.GameFAQs.com, www.IGN.com, www.NeoSeeker.com, www.TheGenie.Net, www.EvermoreForums.com, and www.GamerHelp.com.
Copyright (c)2004 Chris Quigley
Part 2
Get the lowdown on Little Samson's controls and essential items. Learn how to switch characters and manage your health to conquer Part 2!
Alright, so you've gotten a feel for Little Samson, and now we're diving deeper into Part 2. Before we get into the nitty-gritty of the walkthrough, let's make sure you're totally comfortable with how to actually play the game. This section covers the controls and the items you'll be finding. Knowing these inside and out will make everything else a breeze.
First off, remember you've got four characters to play as: Lickle the human, the Golem, the Dragon, and the Mouse. You can swap between them anytime by hitting the Start button and picking from the list. Each one has unique skills – the Golem can walk on spikes, Lickle can climb walls, the Dragon can hover and spit fire, and the Mouse can fit through tiny gaps and drop bombs. You'll need to use all of them strategically to get through the levels, which focus more on action and adventure than just pure jumping.
There are two difficulty modes: Easy and Normal. On Easy, if a character dies, you just restart the level. But on Normal, if it's not Lickle who dies, you lose access to that character for the rest of the game! This guide will primarily follow the Easy mode walkthrough, but I'll point out when things change, especially when we get to the floating castle section that's only accessible on Normal.
Controls
Let's get familiar with the controller. Here’s a breakdown of what each button does:
- [Left]: Move Left
- [Right]: Move Right
- [Down]: Duck (Only for Dragon and Lickle)
- [A]: Jump
- [B]: Attack
- [Start]: Pause Menu
- [Up]: No Use
- [Select]: No Use
Item List
You'll be picking up various items throughout your journey. Here’s what they do:
- Small Heart — Restores a small amount of health instantly when you touch it.
- Large Heart — Restores a significant chunk of health instantly when you touch it.
- Large Orb — This permanently increases your maximum health. Think of it as a health upgrade!
- Lickle Icon — This is your extra life. Grab one, and you get an additional life.
- Potion — This fully restores your health, but you need to manually select it from the pause menu. Each character can carry one Potion. To use it, highlight the character who has it in the pause menu, press Down, then press A.
Part 3
Master Lickle's Intro Stage in Samson Part 3! Learn how to defeat slime monsters, birds, and a red frog with this detailed walkthrough. Avoid pitfalls and find secrets!
- 1You'll start by walking to the first ledge ahead. Jump onto it and throw a rock at the slime monster. Keep walking up the hill.
- 2Drop down on the right; you'll land next to another slime. Make sure to duck down so you can actually hit it, then deliver the killing blow.
- 3After the slime is dead, walk forward into the cave until you reach a wall. Jump up onto it and climb to the ceiling.
- 4While hanging from the ceiling, head left and crawl up to the next platform. From here, climb another wall on the right, up to the ceiling. Don't rush across just yet.
- 5Hit the slug on the ceiling with a few rocks to defeat it. Then, proceed left and climb around the corner, up another wall.
- 6As you climb, you'll see several worms. To get past them, simply jump to the second wall. Since the walls are close together, you can hit the worms as you pass. This will lead you to open air again.
- 7Climb the walls until you're completely out of the cave, then drop down the first stair on the right.
- 8There are three green birds in the air ahead. From the second stair, jump up, and you'll be able to hit them with a rock.
- 9Once the birds are dead, jump across the first few rock platforms. Keep an eye out, as the third platform contains a valuable health increase.
- 10On the fourth platform, you'll encounter three more birds. Jump up and shoot them before they get a chance to attack you. Then, jump across the next two platforms.
- 11Stop when you reach the platform made of a single block. There's a red frog on the platform just ahead. This frog grows and shrinks, but it's only vulnerable when it's small. Wait for it to deflate, then jump up and hit it. When it inflates, stay on your current block and duck down to avoid the projectiles it tosses in all directions near the upper half of the screen.
- Remember to duck when fighting the slimes to ensure your rocks hit them.
- Lickle's ability to climb walls and hang from ceilings is crucial for navigating the cave sections.
- The red frog is a bit of a puzzle; patience is key to waiting for its vulnerable state.
Part 4
Complete Samson Part 4 walkthrough covering Dragon's, Golem's, and Mouse's Intro Stages, including enemy patterns and item locations.
- 1After defeating the boss, jump across the last stone platform and back onto the grass.
- 2Take out the frog on the ledge before proceeding forward.
- 3Enter another cave and drop down ledges until you reach ground with a slug on the ceiling.
- 4Hang from the ceiling and hit the slug until it is defeated.
- 5Head left, drop down, and kill a slug.
- 6Head right, drop down, and kill another slug.
- 7From the lowest point, jump onto the ceiling and climb across, avoiding spikes on the ground.
- 8Before exiting the cave, kill the green birds in the air while hanging.
- 9If needed, climb around the corner and up the wall to reach a large heart.
- 10Drop to the ground and jump across two waterfall gaps, grabbing the side of the second platform to climb up.
- 11Jump to the grassy platform and walk down the stairs.
- 12At the bottom, kill the two sets of birds as you head right and off the screen, finishing the level.
Dragon's Intro Stage
- Walk forward to the first small ledge; tornados will begin moving across the screen.
- Jump and hover over the first two lava waterfalls, avoiding the wind.
- Stop and shoot fire at the three floating pink birds.
- Hover over three more platforms, avoiding whirlwinds, and take out three more birds.
- You will land on solid ground. Walk to the end of the platform; a giant hurricane will toss Dragon to a stone platform in the air.
- Pick up the health increase on the platform you land on.
- Shoot fire at the pink bird on the right that is about to swoop at you.
- Glide two more platforms ahead and shoot another pink bird, avoiding tornados.
- Continue gliding and shooting pink birds until you reach a large wall.
- Walk to the right, dropping off the ledges on the wall.
- When you reach a lowered part of the wall, shoot the three pink birds in the air while avoiding tornados.
- Jump to the next ledge where a large heart is located. Grab the heart.
- Move forward and burn the next three birds before jumping off the ledge.
- Jump onto a long, straight path with three birds and tornados blocking your way to the exit.
Golem's Intro Stage
- Walk right from the start until you reach a ledge with a sword.
- Jump towards the sword and punch it before it hits you.
- After destroying the sword, jump onto its resting ledge and punch upward to kill the slug on the ceiling.
- Jump over the next couple of ledges to find another sword and slug combo; defeat both.
- Jump to the ground and punch one of the two swords in a row, then jump forward and hit the second one.
- Punch another slug on the ceiling.
- Continue walking and jumping over ledges until you reach the edge of the platform.
- Punch the purple bird that flies at you.
- Jump onto the spiked-mushroom and grab the health increase.
- Jump to the next mushroom and wait for the bird to attack, then hit it.
- Jump a few more mushrooms and see another bird. Stop jumping on the mushroom just before the one level with the bird.
- Jump forward a bit but land on the same mushroom you jumped from so the bird flies over you.
- Jump two more mushrooms and kill another bird.
- Jump two final mushrooms to return to rocky ground.
- Stay on the lowest ledge until the red frog deflates, then jump up and hit it.
- Move past the frog and jump to the next platform, then onto the next with a large heart.
- Jump to the platform next to the heart, which is raised higher, and wait for the red frog to deflate before defeating it.
- Jump to the next ledge and watch out for the purple bird at the exit; punch it as soon as you jump to the ledge.
- Jump outside and walk to the right.
- Punch the three floating birds from below and head off the right side of the screen, finishing the level.
Mouse's Intro Stage
- Run and jump over the first two ledges, stopping when you see a pink spiked enemy in the air ahead.
- Jump up in front of the enemy and plant a bomb.
- After the enemy explodes, wait on the ledge for the two smaller enemies to pass.
- When it is safe, jump down and climb up and over the next wall.
- From the top...
- In Part 4, you can grab onto the side of platforms to climb up.
- In Dragon's Intro Stage, tornados can push you forward, which can be beneficial or detrimental depending on the situation.
- In Golem's Intro Stage, wait for enemies like frogs to deflate before attacking them.
- In Golem's Intro Stage, you can bait birds into flying towards you by jumping and landing on the same mushroom.
- In Mouse's Intro Stage, wait for smaller enemies to fly off in both directions after an explosion before proceeding.
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