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Weapons and Their Traits
Returnal

Weapons and Their Traits

Returnal weapon guide detailing traits for Sidearm SD-M8, Tachyomatic Carbine, Spitmaw Blaster, Pyroshell Caster, and Coilspine Shredder.

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Returnal weapon guide detailing traits for Sidearm SD-M8, Tachyomatic Carbine, Spitmaw Blaster, Pyroshell Caster, and Coilspine Shredder.

Modified Sidearm SD-M8

Traits:

  • Homing Missile ♥: Fires homing missiles in addition to normal projectiles
  • Ricochet: Projectiles will ricochet off surfaces and angle towards nearby targets
  • Piercing: Projectiles will pierce through hostiles and angle towards nearby targets
  • Snubnose Barrel: Deals more damage at the cost of accuracy
  • Serrated Projectiles ♥: Projectiles cause additional damage over time
  • Shrapnel ♥: Projectiles may explode into multiple shards on impact
  • Burst Fire ♥: Fires multiple projectiles in a single burst at a penalty to recoil
  • Charging Shot: Projectiles require charging, but are more powerful
  • Hit Reload: Successful hits may instantly reload the weapon

Ranking/Priority - 2 out of 5

The pistol is the only gun that you would actively ignore. There are a handful of traits that make this weapon viable and in some cases, actually pretty good, but the other guns outshine the pistol in almost every way.

Tachyomatic Carbine

Traits:

  • Hyper-Accurate ♥: Accuracy and recoil are greatly improved
  • Armor Piercing: Projectiles will pierce hostiles and ricochet off surfaces
  • High Caliber ♥: Higher damage at the expense of fire rate
  • Rising Pitch ♥: Fires faster the longer the trigger is held
  • Payload Rounds ♥: Killed hostiles drop clusters of miniature bombs upon death
  • Critical Hit: Projectiles may deal additional damage
  • Hardened: Increases Protection
  • Accelerated: Kills decrease Dash cooldown and increase firerate
  • Leech Rounds ♥: Successful hits may repair your Integrity

Ranking/Priority - 4 out of 5

The Carbine is a fairly basic, easy to understand weapon. It's a pretty stock standard machine gun and most of the traits are nothing exceptional either. Despite that, this gun can melt enemies at a surprising rate. Leech Rounds is also the only weapon trait that can restore health, so that's a big bonus. This is also a great gun for your early runs since until you finish the first biome, your only other options are the sidearm and the shotgun.

Spitmaw Blaster

Traits:

  • Slug Shot ♥: Fires an additional high-damage, high-speed slug shot
  • Rapid Spitter ♥: Fires at full-auto mode
  • Piercing Spit: Projectiles will pierce through enemies and explode on delay
  • Wide Maw: Projectiles deal additional damage, but have a wider spread
  • Acid Clouds: Hostiles leave acid clouds behind upon death
  • Narrow Maw ♥: Projectiles have a tighter spread
  • Critical Stagger: Projectiles may deal additional damage to staggered hostiles
  • Backsplash: High chance to regain a projectile if all pellets hit a target
  • Explosive Spit ♥: Projectiles explodes on impact or after a set distance

Ranking/Priority - 2 out of 5

Ok, this is more like a 2.5, as it is better than the pistol, but you are personally not a huge fan of the shotgun. It can absolutely destroy regular enemies, but you would be scared to bring this into a boss fight, since most of the bosses tend to operate far outside the range of a shotgun.

Pyroshell Caster

Traits:

  • Streamlined Chamber: Increased firerate
  • Secondary Explosion ♥: Projectiles explode twice
  • Bouncy Projectiles: Projectiles bounce before exploding
  • Sticky Bonus ♥: Attached projectiles deal more damage upon exploding
  • Enlarged Chamber: Overhead limit increased
  • Seeking Flares ♥: Primary explosions generate homing flares that seek out additional targets
  • Auxiliary Projectiles ♥: Auxiliary projectiles are fired alongside the main projectile
  • Anti-Gravity Projectiles: Projectiles defy gravity, traveling farther and faster
  • Simmering Explosion ♥: Projectiles deal damage to nearby hostiles before and after exploding

Ranking/Priority - 3 out of 5

The Pryoshell is an odd weapon to you. Sometimes, you'll get a Pyroshell that completely obliterates bosses, regular adds, and anything inbetween. Then, on that very same run, you'll get a different Pyroshell that struggles to even take down a Drone. The wild fluctuation in damage can probably just be attributed to what traits you roll. Having a weapon be that reliant on traits can be a hindrance, but if you get a god roll on this gun, have fun dismantling whatever crosses your path.

Coilspine Shredder

Traits:

  • Adrenaline Discs: Each hit has a chance of awarding extra Adrenaline
  • Shattering Discs ♥: Projectiles explode after reaching max targets/bounces
  • Alt-Fire Cooling: Successful hits reduce Alt-Fire Cooldown
  • Retarget ♥: Projectiles seek out additional hostiles upon hitting the initial target
Tips
  • Prioritize traits marked with a ♥ for increased effectiveness.
  • The Tachyomatic Carbine's Leech Rounds trait is the only one that can restore Integrity (health).
  • The Sidearm SD-M8 is generally outclassed by other weapons in Returnal.
  • Shotguns like the Spitmaw Blaster may be less effective against bosses at long range.
  • The Pyroshell Caster's effectiveness can vary wildly based on the traits it rolls.

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