Skip to content
2B.05. Jack
Mass Effect Legendary Edition

2B.05. Jack

Mass Effect Legendary Edition Jack companion guide: stats, weapons, and powers including Improved Shockwave and Subject Zero.

By ···10 min read·Multi-source verified
1 reading this guide  

Mass Effect Legendary Edition Jack companion guide: stats, weapons, and powers including Improved Shockwave and Subject Zero.

Stats:

  • HP: 230
  • Barrier: 250
  • Weapon Damage: +18%
  • Power Recharge: -25%
  • Power Damage: +20% (when Researched)
  • Potential Ammo Damage: +35% Barrier/Armor/health

Weapons:

  • Shotgun
  • Hand Cannon

Powers:

  • Improved Shockwave (4)
  • Pull (0)
  • Subject Zero (4)
  • Squad Warp Ammo (4)

Notes:

Warp Ammo is a great ability. On easier difficulties, Pull can be effective for crowd control, but it is less useful on higher difficulties. Evolving Pull would require Jack to sacrifice points from other skills to gain Pull Field. Shockwave has limited effectiveness but can be useful in more situations than Pull, as it adds damage and can knock enemies out of cover (press the cover button to crouch behind walls or objects).

If you selected Warp Ammo as your personal ability, you should reallocate points for Jack or evolve it as her personal ability. When you already have Warp Ammo on your Shepard, Jack may have limited use compared to companions like Samara, Miranda, or Thane, who offer better biotic options. Jack can be used to specialize in handling large groups of enemies, whereas Samara and Thane might be better suited for single-target encounters. Shockwave naturally aids in clearing crowds even before it is evolved.

Tips
  • Shockwave is a natural crowd clear ability.
  • Pull is a great crowd control device on easier difficulties.
  • Jack can be used to specialize in handling large crowds of enemies.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content