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Infiltration
The Legend of Heroes: Trails in the Sky SC

Infiltration

A detailed walkthrough for The Legend of Heroes: Trails in the Sky SC's Infiltration mission at Lakeside Laboratory, including enemy strategies, item locations, and boss fight tactics.

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A detailed walkthrough for The Legend of Heroes: Trails in the Sky SC's Infiltration mission at Lakeside Laboratory, including enemy strategies, item locations, and boss fight tactics.

Walkthrough
  1. 1
    Lakeside Laboratory - Outside: Follow the path as it zigzags up. Examine the front door for an optional scene, then continue west and enter the side door of the building.
  2. 2
    Floor 1: SAVE. Enter the large room with conveyor belts and defeat Vogel 235 x2 and a Vogel 570.
  3. 3
    Cardkey System: Understand that colored cardkeys are required for doors with keypads. This guide involves collecting all cardkeys first and then backtracking for chests.
  4. 4
    Hallway: Exit the conveyor belt room, go to the end of the hallway, and enter the top door. Defeat the monster and grab the [Buzzer]. Check the chest twice. Equip the Buzzer on Kevin, replacing his Crest Charm.
  5. 5
    Next Room: Exit the previous room and enter the bottom door. Go down the hallway into the next room.
  6. 6
    Green Light Room: Flip the lever next to the door to unlock the front door outside. Enter the right door.
  7. 7
    Fork: At the fork, continue right and enter the room. Defeat the monster. SAVE and open the chest for [Windlass] (Vogel 235 x3 and Vogel 570 x2). Equip the Windlass on Kevin.
  8. 8
    Backtrack and Continue: Exit the room and go up at the fork. Pass the first two rooms (one requires a green cardkey, the other red). Enter the room on the right and grab [EP Charge II]. Check the chest twice.
  9. 9
    Elevator Room Access: Return to the hallway and go through the door at the end. Enter the door on the right. Defeat the two monsters and grab [Defense 4]. Check the chest twice.
  10. 10
    Orbment Charging Station: Exit the room and go through the door at the top to enter the elevator room. Go across the room to the left and enter the door. You'll find an orbment charging station and a monster. Walk down the hall to the end.
  11. 11
    Boss Battle Preparation: At the door with a red light, heal at the charging station. Ensure Kevin has at least 200 CP. Set Tactics to have everyone in the back corner. SAVE. Open the door for a scene and the boss battle.
  12. 12
    Boss Battle - Grant: Defeat Grant and two Vogel 235s. Grant has 13244 HP, is neutral to all elements, and immune to status ailments and AT Delay. He uses AoE attacks, a powerful single target attack, a powerful single target attack that causes faint, and an attack that causes impede. Use Kevin's S-Break in emergencies for two damage guards. Estelle should use Earth Wall, Clock Up EX, Clock Down, or Earth Lance. Schera can use Aerial to clear Vogels or Heaven's Kiss to speed up casting, then Earth Lance. Kevin can use Clock Down, Clock Up EX, heal, or Earth Lance. Agate should use Spiral Edge 2 or Draguna Edge 2, or heal HP/EP with items.
  13. 13
    Red Cardkey: After the fight, interact with the computer to get the Red Cardkey. Heal at the orbment charging station.
  14. 14
    Optional Scene 1: Go through the nearby door, then the bottom door, then the next bottom door. Go down the hall and use the Red Cardkey to unlock a door for an optional scene.
  15. 15
    Optional Scene 2: Return to your boat and talk to Grant for dialogue.
  16. 16
    Elevator Access: Use the Red Cardkey to unlock the elevator and take it to the next floor.
  17. 17
    Floor 2: The elevator room connects to Floor 3's elevator. Go through the bottom door into a small room.
  18. 18
    EP Charge: Go through the door on the right and grab the [EP Charge]. Check the chest twice.
  19. 19
    Night Goggles: Return to the small room and go through the bottom door. Continue down the hallway into the next room. Enter the room on the right and grab the [Night Goggles]. Check the chest twice.
Tips
  • Fight all monsters for sepith rewards. Have Schera land the killing blow with Aerial to maximize sepith gain due to her Sepitum Vein ability.
  • Backtracking is necessary to collect all chests once new cardkeys are acquired.
  • Use the orbment charging station on Floor 1 to heal before the boss battle.
  • Kevin's S-Break at 200 CP provides two damage guards, which is crucial for surviving boss attacks.
  • Coordinate buffs (Clock Up EX, Earth Wall) and debuffs (Clock Down) for an easier boss fight.
  • Red Cardkey
  • [Buzzer]
  • [Windlass]
  • [EP Charge II]
  • [Defense 4]
  • [EP Charge]
  • [Night Goggles]
  • Various Sepith and other items from chests.

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